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系统评价面向儿童和青少年的营养相关智能手机应用程序的信息、参与度、美观和功能质量。

A systematic appraisal of the information, engagement, aesthetic and functional quality of nutrition-related smartphone apps for children and adolescents.

机构信息

Center for Community Programs, Innovation, and Scholarship, Johns Hopkins University School of Nursing, Baltimore, MD21205, USA.

Johns Hopkins University School of Nursing, Baltimore, MD21205, USA.

出版信息

Public Health Nutr. 2023 Jul;26(7):1368-1379. doi: 10.1017/S1368980023000526. Epub 2023 Mar 13.

Abstract

OBJECTIVE

Nutrition-related smartphone applications (apps) could improve children's nutrition knowledge and skills. However, little is known about the quality of nutrition-related apps for children. This study aimed to identify and evaluate the quality of nutrition-related smartphone apps designed for children ages 4-17.

DESIGN

This systematic appraisal is guided by the Protocol for App Store Systematic Reviews.

SETTING

Using Google's Advanced Search, we identified 1814 apps/1184 additional apps in an updated search on iOS, of which twenty-four were eligible. The apps' objective and subjective quality were evaluated using the twenty-three-item, five-point Mobile App Rating Scale. The objective quality scale consists of four subscales: engagement, functionality, aesthetics and information.

RESULTS

Most of the apps (75 %) focussed solely on promoting nutrition skills, such as making food dishes, rather than nutrition knowledge. Of the twenty-four apps, 83 % targeted children 4-8 years old. The app objective quality mean score was 3·60 ± 0·41. The subscale mean scores were 3·20 ± 0·41 for engagement, 4·24 ± 0·47 for functionality, 4·03 ± 0·51 for aesthetics and 2·94 ± 0·62 for information. The app subjective quality mean score was 2·10 ± 0·90.

CONCLUSIONS

More robust approaches to app development leveraging co-design approaches, including involving a multidisciplinary team of experts to provide evidence-based nutrition information, are warranted.

摘要

目的

与营养相关的智能手机应用程序(apps)可以提高儿童的营养知识和技能。然而,目前对于面向儿童的营养相关应用程序的质量知之甚少。本研究旨在确定和评估专为 4-17 岁儿童设计的与营养相关的智能手机应用程序的质量。

设计

本系统评价遵循应用商店系统评价协议进行。

设置

使用 Google 的高级搜索,我们在 iOS 上进行了更新搜索,共确定了 1814 个应用程序/1184 个额外应用程序,其中有 24 个符合条件。使用 23 项 5 分制移动应用评级量表评估应用程序的客观和主观质量。客观质量量表由四个子量表组成:参与度、功能性、美观度和信息。

结果

大多数应用程序(75%)仅专注于促进营养技能,例如制作食物菜肴,而不是营养知识。在 24 个应用程序中,有 83%的目标人群是 4-8 岁的儿童。应用程序的客观质量平均得分为 3.60±0.41。子量表的平均得分分别为参与度 3.20±0.41、功能性 4.24±0.47、美观度 4.03±0.51 和信息 2.94±0.62。应用程序的主观质量平均得分为 2.10±0.90。

结论

需要更稳健的方法来开发应用程序,利用共同设计方法,包括涉及多学科专家团队提供基于证据的营养信息。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/772f/10346071/e577ccb246ca/S1368980023000526_fig1.jpg

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