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基于数字游戏的干预措施对新手驾驶员危险感知和视觉技能的有效性:一项单盲、随机对照试验。

The Effectiveness of a Digital Game-Based Intervention on Hazard Perception and Visual Skills in Novice Drivers: A Single Blind, Randomized Controlled Trial.

机构信息

Occupational Therapy Department, Faculty of Gülhane Health Sciences, University of Health Sciences Turkey, Ankara, Turkey.

Occupational Therapy Department, Faculty of Health Sciences, Atlas University, İstanbul, Turkey.

出版信息

Occup Ther Health Care. 2024;38(1):78-91. doi: 10.1080/07380577.2023.2212303. Epub 2023 May 19.

DOI:10.1080/07380577.2023.2212303
PMID:37204048
Abstract

Novice drivers show poorer performance than experienced drivers in terms of visual skills and hazard perception. This study aimed at evaluating the effectiveness of a digital game-based intervention on hazard perception and visual skills in novice drivers. Forty-six novice drivers (6 men, 40 women) were randomized to the intervention group ( = 23; 20.79 ± 0.81 years) or control ( = 23; 20.65 ± 0.93 years) group. The intervention group received a game-based intervention in addition to a hazard perception training, whereas the control group received only the hazard perception training. Hazard perception and visual skills were assessed in both groups before and after the 14-day interventions. Between-group comparisons revealed significantly greater improvements in visual short time memory, visual closure, visual discrimination, figure-ground and total scores in the game-based group than in the control group ( < 0.05 for all). Our results showed that 14 days of game-based intervention enhanced hazard perception and visual skills in novice drivers. Using game-based interventions in driving rehabilitation is recommended to improve hazard perception and visual skills of novice drivers.

摘要

新手驾驶员在视觉技能和危险感知方面的表现逊于经验丰富的驾驶员。本研究旨在评估基于数字游戏的干预措施对新手驾驶员危险感知和视觉技能的有效性。46 名新手驾驶员(6 名男性,40 名女性)被随机分为干预组( = 23;20.79 ± 0.81 岁)或对照组( = 23;20.65 ± 0.93 岁)。干预组除了接受危险感知训练外,还接受了基于游戏的干预,而对照组仅接受了危险感知训练。在 14 天的干预前后,对两组的危险感知和视觉技能进行了评估。组间比较显示,基于游戏的组在视觉短期记忆、视觉闭合、视觉辨别、图形背景和总分方面的改善明显优于对照组(所有 < 0.05)。我们的结果表明,14 天的基于游戏的干预可以提高新手驾驶员的危险感知和视觉技能。建议在驾驶康复中使用基于游戏的干预措施,以提高新手驾驶员的危险感知和视觉技能。

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