Rogers Brian, Hughes Patrick
Department of Experimental Psychology, University of Oxford, Oxford, UK.
Reverspective, London, UK.
Iperception. 2023 Apr 28;14(2):20416695231165623. doi: 10.1177/20416695231165623. eCollection 2023 Mar-Apr.
Patrick Hughes' demonstrate the importance of perspective as a source of information about the structure and layout of the three-dimensional (3D) world. More recently, he has created a new work of art-in which the actual concave structure of the dice is seen as . In this article, we examine the similarities and differences between these two perceptual phenomena as well as attempting to explain how and why they arise. Popular interest in both effects is based on the fact that "" does not correspond to "." As a consequence, and are often categorized and labeled as "illusions." However, if we consider the that is available in patterns of light reaching our eyes-rather than the "actual" 3D structure of the and the we are in a better position to explain how the size, the viewing distance, the perspective features, the convexity bias, and observer movements determine what we see when viewing these novel and fascinating visual effects.
帕特里克·休斯证明了视角作为获取三维(3D)世界结构和布局信息来源的重要性。最近,他创作了一件新的艺术作品——在这件作品中,骰子实际的凹面结构被视为……在本文中,我们研究了这两种感知现象之间的异同,并试图解释它们是如何以及为何产生的。大众对这两种效果的兴趣基于这样一个事实,即“……”与“……”不相符。因此,……和……常常被归类并标记为“错觉”。然而,如果我们考虑到达我们眼睛的光模式中可用的……,而不是……和……的“实际”3D结构,那么我们就能更好地解释尺寸、观察距离、视角特征、凸面偏差以及观察者的移动是如何决定我们在观看这些新颖迷人的视觉效果时所看到的景象的。