School of Medical and Health Sciences, Edith Cowan University, 270 Joondalup Drive, Joondalup, Perth, WA, 6027, Australia.
School of Education, Edith Cowan University, 270 Joondalup Drive, Joondalup, Perth, WA, 6027, Australia.
J Sch Health. 2023 Oct;93(10):891-899. doi: 10.1111/josh.13351. Epub 2023 May 30.
Obesity-driven nutrition education in schools does not appear to result in healthier adolescent food choices. This study explored food systems as an alternative pedagogical approach to engage students in nutrition education.
After playing a food systems computer game, 250 13- to 16-year-old students in 5 Western Australian secondary schools, participated in group discussions to distinguish learning and interests in food systems. Discussion records were thematically coded using constant comparative analysis.
Students reported crop growth, food production and food waste, healthier food choices, and food systems as knowledge outcomes of game play. They requested additional content on food production, costing, handling, processing, and accessing local produce. Experiential activities were preferred pedagogical approaches.
Cross-curricular pedagogy which embraces human and planetary health through a food systems lens, can engage adolescents in nutrition education. Transformational computer games are effective to engage, educate and stimulate inquiry in food systems education.
学校以肥胖为导向的营养教育似乎并未促使青少年选择更健康的食物。本研究探讨了食品系统作为一种替代教学方法,以吸引学生参与营养教育。
在玩完一款食品系统电脑游戏后,250 名 13 至 16 岁的学生在西澳大利亚的 5 所中学参加了小组讨论,以区分他们对食品系统的学习和兴趣。讨论记录使用恒定比较分析进行主题编码。
学生们报告说,游戏过程中他们了解了作物生长、食品生产和食品浪费、更健康的食物选择以及食品系统等知识。他们要求增加关于食品生产、成本、处理、加工和获取当地农产品的内容。体验式活动是学生更喜欢的教学方法。
通过食品系统视角的跨课程教学法可以使青少年参与营养教育。具有变革性的电脑游戏可以有效地吸引、教育和激发学生对食品系统教育的探究。