Langley Paul A
Westminster Business School, University of Westminster, London, UK.
Syst Pract Action Res. 2023 Jun 1:1-19. doi: 10.1007/s11213-023-09650-2.
This empirical qualitative study explores the role of gaming simulations in catalyzing changes to organization-wide management's perspectives on a novel strategy for aircraft orders and retirements. A large US airline developed the new strategy to tackle the pervasive problem of profit cyclicality, driving poor average profit performance across the cycle. Based on the dynamic model used to develop the strategy with senior management, a gaming simulation workshop was designed and delivered in groups of 20 to over 200 organization-wide managers. They tested various strategies for aircraft orders and retirements, under scenarios for market demand and conduct for competitors and regulators. A qualitative methodology was used to capture the workshop participants' perspectives on the efficacy of various capacity strategies, before, during and after the workshop. The findings are that managers experiment risk-free with innovations in strategies for capacity orders and retirements and they do indeed discover for themselves that there are counterintuitive alternatives that can achieve large and stable profitable growth. These strategies depend on competitors (role-played by workshops participants in the simulation) cooperating to create a win-win equilibrium. Performance far exceeds the industry benchmark profit cycle. The contribution is the empirical evidence of the effectiveness of gaming simulations to catalyze managers' shared beliefs and buy-in to a new strategy or business model. There are implications for practitioners in airlines and other sectors on the use of a gaming simulation workshop toolset, to help create such buy-in for an emerging strategy or business model. Protocols for best practice gaming simulation workshop design are discussed.
这项实证性定性研究探讨了游戏模拟在促使全组织管理层对飞机订购与退役新策略的看法发生转变方面所起的作用。一家大型美国航空公司制定了这一新策略,以应对利润周期性这一普遍问题,该问题导致整个周期内平均利润表现不佳。基于与高级管理层共同制定该策略时所使用的动态模型,设计并举办了一场游戏模拟研讨会,面向全组织20至200多名经理分组进行。他们在市场需求以及竞争对手和监管机构行为的情景下,测试了各种飞机订购与退役策略。采用定性方法来获取研讨会参与者在研讨会之前、期间和之后对各种运力策略有效性的看法。研究结果表明,经理们在运力订购与退役策略创新方面进行无风险试验,并且他们确实自行发现了一些违反直觉的替代方案,这些方案能够实现大幅且稳定的盈利增长。这些策略依赖于竞争对手(由模拟中的研讨会参与者扮演)进行合作以创造双赢平衡。业绩远远超过行业基准利润周期。其贡献在于提供了实证证据,证明游戏模拟在促使经理们对新策略或商业模式形成共同信念并予以认同方面的有效性。这对航空公司及其他行业的从业者在使用游戏模拟研讨会工具集以帮助为新兴策略或商业模式创造这种认同一事上具有启示意义。文中还讨论了最佳实践游戏模拟研讨会设计的方案。