Cheng Pei-Jung, Lee I-Chen
Department of Advertising, National Chengchi University, Taiwan.
Graduate Program in Digital Content and Technologies, National Chengchi University, Taiwan.
Heliyon. 2023 Jun 23;9(6):e17482. doi: 10.1016/j.heliyon.2023.e17482. eCollection 2023 Jun.
The goal of this study was to understand the effect of using an interactive drawing stylus incorporating tangible user interface concepts on color cognition, drawing behaviors, and drawing outcomes among students in the dawning realism stage. 27 fourth-grade students were invited to participate in a three-week drawing experiment involving drawing exercises and formal drawing experiments first with a typical stylus and then with an interactive drawing stylus. Color cognition tests were administered before and after using the interactive drawing stylus. The study found that the color cognition test results before and after using the interactive drawing stylus indicated that students developed a broader range of associations between hue and tone with the mentioned objects and were better able to consider variations in color tone. Besides, students in the dawning realism stage engaged in more frequent interactions with physical objects when manipulating the interactive drawing stylus to capture object colors. These interactions resulted in more opportunities for observing and comparing the differences between the actual object color and the captured color, which enabled them to develop further insight about abstract color concepts.
本研究的目的是了解在绘画中使用融入了有形用户界面概念的交互式绘图笔对处于萌芽写实主义阶段的学生的颜色认知、绘画行为和绘画成果的影响。27名四年级学生被邀请参加一项为期三周的绘画实验,该实验包括绘画练习和正式绘画实验,先是使用普通绘图笔,然后使用交互式绘图笔。在使用交互式绘图笔前后分别进行了颜色认知测试。研究发现,使用交互式绘图笔前后的颜色认知测试结果表明,学生们在色调与上述物体之间建立了更广泛的联想,并且能够更好地考虑色调变化。此外,处于萌芽写实主义阶段的学生在使用交互式绘图笔捕捉物体颜色时,与实物的互动更为频繁。这些互动带来了更多观察和比较实际物体颜色与捕捉到的颜色之间差异的机会,从而使他们对抽象的颜色概念有了更深入的理解。