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对患有脑震荡的学生进行 SUCCESS 朋辈指导计划的试点测试:人物角色在移动技术开发中的作用。

Pilot testing the SUCCESS peer mentoring program for students with concussion: the role of personas in mobile technology development.

机构信息

Communication Sciences and Special Education, University of Georgia, Athens, GA, USA.

Courage Kenny Rehabilitation Institute, Allina Health, Minneapolis, MN, USA.

出版信息

Disabil Rehabil Assist Technol. 2024 Jul;19(5):1964-1979. doi: 10.1080/17483107.2023.2239293. Epub 2023 Jul 31.

Abstract

PURPOSE

College students with concussion experience academic, cognitive and psychosocial challenges, yet frequently lack supports necessary for successful reintegration into school. Success in College after Concussion with Effective Student Supports (SUCCESS) is a virtual peer mentoring program designed to provide education, support and connection through a mobile application. The purpose of this study was to describe use of personas as components of mobile app development and conduct preliminary testing of SUCCESS using personas.

METHODS

Personas were developed from case studies and portrayed by college students trained as fictitious mentees. Mentors were blinded to use of personas. Eleven mentors completed measures pre and post a 4-week mentoring cycle. Mentors and personas interacted in the app via chat, video calls and sharing of educational materials. Measures included the Post-Concussion Symptom Scale (PCSS); PROMIS Self-Efficacy; Depression, Anxiety and Stress Scale (DASS); and a series of focus groups.

RESULTS

Mentors suggested improvements to resolve instability of video calls, expand educational materials to address psychosocial functioning, and add structure to the mentoring relationship. Some preferences around communication, like groups chats and emoji keyboards, were not able to be addressed. As expected, PCSS scores were stable. DASS score ( = .04), especially depression ( = .03), decreased. PROMIS scores showed a trend towards growth ( = .057), although were not statistically significant.

CONCLUSIONS

Use of personas allowed technical challenges and program refinements to be addressed before including students with subacute concussion in testing. Although continued development will address enhancement of communication modalities preferred by students, future efficacy testing of SUCCESS is warranted.

摘要

目的

患有脑震荡的大学生在学业、认知和心理社会方面面临挑战,但他们经常缺乏成功重返学校所需的支持。《成功应对脑震荡大学生计划》(SUCCESS)是一个虚拟的朋辈辅导计划,旨在通过移动应用程序提供教育、支持和联系。本研究的目的是描述使用角色作为移动应用程序开发的组成部分,并使用角色对 SUCCESS 进行初步测试。

方法

角色是从案例研究中开发出来的,并由经过培训的虚构学员来扮演大学生。导师对使用角色的情况并不知情。11 名导师在完成 4 周的辅导周期前后完成了测量。导师和角色通过聊天、视频通话和分享教育材料在应用程序中进行互动。测量包括脑震荡后症状量表(PCSS);PROMIS 自我效能感;抑郁、焦虑和压力量表(DASS);以及一系列焦点小组。

结果

导师提出了一些改进建议,以解决视频通话不稳定的问题,扩大教育材料以解决心理社会功能,以及为辅导关系增加结构。有些沟通方面的偏好,如群聊和表情键盘,无法得到满足。正如预期的那样,PCSS 分数保持稳定。DASS 得分( = .04),尤其是抑郁得分( = .03)有所下降。PROMIS 得分显示出增长的趋势( = .057),尽管没有统计学意义。

结论

使用角色可以在让患有亚急性脑震荡的学生参与测试之前,解决技术挑战和计划改进的问题。尽管将继续开发满足学生偏好的沟通模式,但仍需要对 SUCCESS 进行进一步的有效性测试。

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