Laboratory for Movement Analysis, University Children's Hospital Basel (UKBB), Basel, Switzerland.
Department of Biomedical Engineering, University of Basel, Allschwil, Switzerland.
Dev Neurorehabil. 2023 Aug-Oct;26(6-7):377-388. doi: 10.1080/17518423.2023.2242930. Epub 2023 Aug 3.
Virtual reality (VR), coupled with motion tracking, can investigate walking in a controlled setting while applying various walking challenges. The purpose of this review was to summarize the evidence on consequences of VR on biomechanical gait parameters in children with cerebral palsy. MEDLINE, Embase and Web of Science were searched. Among 7.574 studies, screened by two independent reviewers, seven studies were included, analyzing treadmill ( = 6) or overground walking ( = 1) under VR. Most frequently reported were the spatiotemporal parameters walking speed, stride length, step width, stance phase, and the kinematic parameters range of knee flexion and peak ankle dorsiflexion. However, methodological approaches and reporting of the results were inconsistent among studies. This review reveals that VR can complement information gained from clinical gait analysis. However, this is still an emerging field of research and there is limited knowledge on the effect of VR on gait parameters, notably during overground walking.
虚拟现实 (VR) 与运动跟踪相结合,可以在控制环境下研究行走,同时施加各种行走挑战。本综述的目的是总结 VR 对脑瘫儿童生物力学步态参数影响的证据。检索了 MEDLINE、Embase 和 Web of Science。在由两名独立评审员筛选的 7574 项研究中,纳入了 7 项研究,分别分析了 VR 下跑步机( = 6)或地面行走( = 1)。最常报告的是时空参数行走速度、步长、步宽、站立相和运动学参数膝关节屈曲范围和踝关节背屈峰值。然而,研究之间的方法学方法和结果报告不一致。本综述表明,VR 可以补充临床步态分析获得的信息。然而,这仍然是一个新兴的研究领域,对于 VR 对步态参数的影响,特别是在地面行走时,知之甚少。