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发展性游戏技能作为早期干预的结果。

Developmental Play Skills as Outcomes of Early Intervention.

机构信息

Division of Special Education and Counseling, California State University, Los Angeles, CA, USA.

Department of Special Education and Clinical Sciences, University of Oregon, Eugene, OR, USA.

出版信息

J Autism Dev Disord. 2024 Dec;54(12):4369-4375. doi: 10.1007/s10803-023-06147-8. Epub 2023 Oct 5.

Abstract

Play is critical in the development of cognitive and language skills in young children with autism; however, few studies have examined the impact of the intervention on the development of play skills. The current study aims to address the change in developmental skills, including play after participation in the JASPER intervention, and to examine the initiation of joint attention as a moderator of the effect of treatment on changes in play skills. The study included 109 preschool-age children who participated in the JASPER intervention and examined changes in developmental skills, including play skills. Children who received JASPER improved significantly in both play diversity (F(1,99) = 4.89, p = 0.029, ES = 0.22) and complexity (F(1,98) = 5.21, p = 0.025; ES = 0.23) compared to children in control conditions. These gains in play skills were associated with concurrent improvements in cognition and communication skills. Additionally, children with more initiations of joint attention skills at entry made greater progress in play diversity (F(1,97) = 15.85, p < 0.001 ES = 0.40) and complexity (p = 0.096). Play and joint attention skills are critical intervention targets and outcomes for children with autism.

摘要

游戏对于自闭症幼儿认知和语言技能的发展至关重要;然而,很少有研究考察干预对游戏技能发展的影响。本研究旨在探讨参与 JASPER 干预后发展技能的变化,包括游戏,并检验共同注意力的启动是否作为治疗对游戏技能变化影响的调节因素。研究纳入了 109 名参与 JASPER 干预的学龄前儿童,并考察了发展技能的变化,包括游戏技能。与对照组儿童相比,接受 JASPER 干预的儿童在游戏多样性(F(1,99)=4.89, p=0.029, ES=0.22)和复杂性(F(1,98)=5.21, p=0.025; ES=0.23)方面均有显著提高。与对照组儿童相比,接受 JASPER 干预的儿童在游戏多样性(F(1,97)=15.85, p<0.001 ES=0.40)和复杂性(p=0.096)方面均有显著提高。这些游戏技能的提高与认知和沟通技能的同步提高有关。此外,在进入时具有更多共同注意力技能启动的儿童在游戏多样性(F(1,97)=15.85, p<0.001 ES=0.40)和复杂性(p=0.096)方面取得了更大的进展。游戏和共同注意力技能是自闭症儿童的重要干预目标和结果。

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