Oka Kunihiro, Miyamura Satoshi, Shiode Ryoya, Kazui Arisa, Iwahashi Toru, Tanaka Hiroyuki, Murase Tsuyoshi
Department of Orthopaedic Biomaterial Science, Graduate School of Medicine, Osaka University, Suita, Osaka, Japan.
Department of Orthopaedic Surgery, Graduate School of Medicine, Osaka University, Suita, Osaka, Japan.
JSES Int. 2024 Feb 2;8(3):646-653. doi: 10.1016/j.jseint.2024.01.005. eCollection 2024 May.
Various methods of two or three-dimensional (3D) corrective osteotomy for cubitus varus deformity have been reported. However, whether 3D correction of cubitus varus deformity is necessary is controversial because of technical difficulties and surgical complications. This study introduced 3D simulations and printing technology for corrective osteotomy against cubitus varus deformities. Moreover, recent studies on the application of these technologies were reviewed.
The amount of 3D deformity was calculated based on the difference in 3D shape between the affected side and the contralateral normal side. Patient-matched instruments were created to perform the actual surgery as simulated. Further, a 3D corrective osteotomy was performed using patient-matched instruments for cubitus varus deformity in pediatric and adolescent patients. The humerus-elbow-wrist angle, tilting angle, and elbow ranges of motion were evaluated.
Humerus-elbow-wrist angle and tilting angle were corrected from -21° to 14° and from 30° to 43°, respectively, in the pediatric patient and from -18° to 10° and from 20° to 40°, respectively, in the adolescent patient. The elbow flexion and extension angles changed from 130° to 140° and from 20° to 10°, respectively, in the pediatric patient and from 120° to 130° and from 15° to 0°, respectively, in the adolescent patient.
The 3D computer simulations and the use of patient-matched instruments for cubitus varus deformity are reliable and can facilitate an accurate and safe correction. These technologies can simplify the complexity of 3D surgical procedures and contribute to the standardization of treatment for cubitus varus deformity.
已有多种针对肘内翻畸形的二维或三维(3D)矫正截骨术的方法被报道。然而,由于技术难度和手术并发症,肘内翻畸形的三维矫正是否必要仍存在争议。本研究介绍了用于肘内翻畸形矫正截骨术的3D模拟和打印技术。此外,还对这些技术的近期应用研究进行了综述。
根据患侧与对侧正常侧三维形状的差异计算三维畸形量。制作与患者匹配的器械以按模拟进行实际手术。此外,使用与患者匹配的器械对儿童和青少年患者的肘内翻畸形进行三维矫正截骨术。评估肱骨-肘-腕角、倾斜角和肘关节活动范围。
在儿童患者中,肱骨-肘-腕角和倾斜角分别从-21°矫正至14°,从30°矫正至43°;在青少年患者中,分别从-18°矫正至10°,从20°矫正至40°。儿童患者的肘关节屈伸角度分别从130°变为140°,从20°变为10°;青少年患者的肘关节屈伸角度分别从120°变为130°,从15°变为0°。
针对肘内翻畸形的3D计算机模拟以及使用与患者匹配的器械是可靠的,并且能够促进准确、安全的矫正。这些技术可以简化三维手术操作的复杂性,并有助于肘内翻畸形治疗的标准化。