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从编码数据进行图像重建:I. 重建算法与实验结果

Image reconstruction from coded data: I. Reconstruction algorithms and experimental results.

作者信息

Smith W E, Paxman R G, Barrett H H

出版信息

J Opt Soc Am A. 1985 Apr;2(4):491-500. doi: 10.1364/josaa.2.000491.

Abstract

Two algorithms have been developed for reconstructing objects from their coded images and a priori knowledge of the object class. Reconstructions from both algorithms are presented, but the results appear to be largely independent of the algorithm used. One of the algorithms, a Monte Carlo approach, is used to investigate the quality of the reconstruction of two- and three-dimensional objects from simulated coded-image data with respect to viewing geometry and multiplexing (mixing) of the data. The cases examined include reconstructions from data with and without signal-dependent photon noise. It is found that reconstructing from multiplexed data is not so serious a problem as reconstructing from data obtained with a limited viewing angle. Also, when photon noise is included in the data, reconstructions obtained from multiplexed data are better than those obtained from unmultiplexed data because of the higher photon count made available by multiplexing. It appears that the fidelity of a reconstruction depends much more strongly on the design of the data-taking system (the coded apertures) than on the reconstruction algorithm.

摘要

已经开发出两种算法,用于从编码图像和对象类别的先验知识中重建对象。文中给出了两种算法的重建结果,但结果似乎在很大程度上与所使用的算法无关。其中一种算法是蒙特卡罗方法,用于研究从模拟编码图像数据重建二维和三维对象时,关于观察几何结构和数据复用(混合)的重建质量。所研究的情况包括从有和没有信号相关光子噪声的数据进行重建。研究发现,从复用数据进行重建不像从有限视角获得的数据进行重建那样严重。此外,当数据中包含光子噪声时,由于复用提供了更高的光子计数,从复用数据获得的重建结果比从未复用数据获得的更好。看起来重建的保真度在更大程度上取决于数据采集系统(编码孔径)的设计,而不是重建算法。

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