College of Health and Human Services, The University of Toledo, Toledo, OH, USA.
Chobanian & Avedisian School of Medicine, Boston University, Boston, MA, USA.
J Sport Rehabil. 2024 Jul 19;33(6):444-451. doi: 10.1123/jsr.2023-0433. Print 2024 Aug 1.
High secondary injury rates after orthopedic surgeries have motivated concern toward the construct validity of return-to-sport test batteries, as it is evident that common strength and functional assessments fail to elicit pertinent behaviors like visual search and reactive decision making. This study aimed to establish the test-retest reliability of 2 reactive agility tasks and evaluate the impact of visual perturbation on physical performance.
Fourteen physically active individuals completed 2 agility tasks with reaction time (ie, 4 corner agility), working memory, and pathfinding (ie, color recall) components. Participants completed both tasks 4 times in 2 sessions scheduled 7 days apart. Outcomes included performance metrics of reaction time, time to target, number of targets, and total time assessed with reactive training timing gates. To assess test-retest reliability, we used intraclass correlation coefficients (ICCs), standard error of measurement (SEM), and minimal detectable change (MDC). Stroboscopic goggles induced visual perturbation during the fourth trial of each task. To assess the effect of visual perturbation, we used paired t tests and calculated performance costs.
The 4-corner agility task demonstrated excellent reliability with respect to reaction time (ICC3,1 = .907, SEM = 0.13, MDC = 0.35 s); time to light (ICC3,1 = .935, SEM = 0.07, MDC = 0.18 s); and number of lights (ICC3,1 = .800, SEM = 0.24, MDC = 0.66 lights). The color recall task demonstrated good-to-excellent test-retest reliability for time to lights (ICC3,1 = .818-.953, SEM = 0.07-0.27, MDC = 0.19-0.74 s); test time (ICC3,1 = .969, SEM = 5.43, MDC = 15.04 s); and errors (ICC3,1 = .882, SEM = 0.19, MDC = 0.53 errors). Visual perturbation resulted in increased time to target (P = .022-.011), number of targets (P = .039), and total test time (P = .013) representing moderate magnitude degradation of performance (d = 0.55-0.87, performance costs = 5%-12%).
Both tasks demonstrated acceptable test-retest reliability. Performance degraded on both tasks with the presence of visual perturbation. These results suggest standardized reactive agility tasks are reliable and could be developed as components of dynamic RTS testing.
骨科手术后的高二次损伤率促使人们对回归运动测试的结构有效性产生了关注,因为很明显,常见的力量和功能评估无法引出像视觉搜索和反应决策这样的相关行为。本研究旨在确定 2 项反应敏捷性任务的测试-重测信度,并评估视觉干扰对身体表现的影响。
14 名身体活跃的个体在 2 次会议中完成了 2 项敏捷性任务,每次会议包括反应时间(即 4 角敏捷性)、工作记忆和路径寻找(即颜色回忆)组成部分。参与者在相隔 7 天的 2 次会议中完成了 4 次测试。结果包括反应时间、到达目标的时间、目标数量和使用反应训练定时门评估的总时间等性能指标。为了评估测试-重测信度,我们使用了组内相关系数(ICC)、测量误差(SEM)和最小可检测变化(MDC)。频闪眼镜在每个任务的第四次试验中引起视觉干扰。为了评估视觉干扰的影响,我们使用配对 t 检验并计算了性能成本。
4 角敏捷性任务在反应时间(ICC3,1 =.907,SEM = 0.13,MDC = 0.35 s)、到达灯光的时间(ICC3,1 =.935,SEM = 0.07,MDC = 0.18 s)和灯光数量(ICC3,1 =.800,SEM = 0.24,MDC = 0.66 个灯光)方面表现出极好的可靠性。颜色回忆任务在灯光到达时间(ICC3,1 =.818-953,SEM = 0.07-0.27,MDC = 0.19-0.74 s)、测试时间(ICC3,1 =.969,SEM = 5.43,MDC = 15.04 s)和错误(ICC3,1 =.882,SEM = 0.19,MDC = 0.53 个错误)方面表现出良好到极好的测试-重测信度。视觉干扰导致到达目标的时间增加(P =.022-.011)、目标数量增加(P =.039)和总测试时间增加(P =.013),表现为性能的中等程度下降(d = 0.55-0.87,性能成本 = 5%-12%)。
两项任务均表现出可接受的测试-重测信度。在存在视觉干扰的情况下,两项任务的表现都有所下降。这些结果表明,标准化的反应敏捷性任务是可靠的,可以作为动态 RTS 测试的组成部分进行开发。