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叙事会改变事件记忆的内容和感知价值。

Storytelling changes the content and perceived value of event memories.

机构信息

Department of Psychology and Neuroscience, Temple University, Philadelphia, PA 19130, United States of America.

Department of Psychological and Brain Sciences, Johns Hopkins University, Baltimore, MD 21218, United States of America.

出版信息

Cognition. 2024 Oct;251:105884. doi: 10.1016/j.cognition.2024.105884. Epub 2024 Jul 23.

Abstract

Memories are not only stored for personal recall, but also to communicate knowledge to others in service of adaptive decision-making. Prior research shows that goals to share information can change which content is communicated in memory as well as the linguistic style embedded in this communication. Yet, little is known as to how communication-related alterations in memory narration drive differences of value processing in listeners. Here, we test how memory communication alters multi-featural recall for complex events and the downstream consequence on value estimations in naïve listeners. Participants recalled a memory of playing an exploratory videogame at a 24-h delay under instructions to either share (i.e., social condition) or recall (i.e., control condition) their memory. Sharing goals systematically altered the content and linguistic style of recall, such that narrators from the social condition were biased towards recall of non-episodic details and communicated their memories with more clout, less formality, and less authenticity. Across two independent samples of naïve listeners, these features differentially influenced value estimations of the video game. We found that greater clout was associated with greater enjoyment while listening to memories (hedonic value), and that greater inclusion of non-episodic details resulted in greater willingness to purchase the video game (motivational drive). These findings indicate that sharing an experience as a story can change the content and linguistic tone of memory recall, which in turn shape perceived value in naïve listeners.

摘要

记忆不仅用于个人回忆,还用于向他人传递知识,以服务于适应性决策。先前的研究表明,分享信息的目标可以改变记忆中传达的内容以及嵌入在这种交流中的语言风格。然而,对于记忆叙述中与交流相关的改变如何驱动听众的价值处理差异,我们知之甚少。在这里,我们测试了记忆交流如何改变对复杂事件的多特征回忆,以及在天真听众中的价值估计的下游后果。参与者在 24 小时的延迟下根据指示回忆起玩探索性视频游戏的记忆,要么分享(即社交条件),要么回忆(即控制条件)。分享目标系统地改变了回忆的内容和语言风格,使得来自社交条件的叙述者偏向于回忆非情节细节,并以更大的影响力、更少的正式性和更少的真实性来传达他们的记忆。在两个独立的天真听众样本中,这些特征对视频游戏的价值估计产生了不同的影响。我们发现,在倾听记忆时,更大的影响力与更大的享受有关(享乐价值),而更多地包含非情节细节则导致更大的购买视频游戏的意愿(动机驱动)。这些发现表明,将体验作为故事分享可以改变记忆回忆的内容和语言语调,从而影响天真听众的感知价值。

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