Lee Chunggi, Lin Tica, Pfister Hanspeter, Zhu-Tian Chen
IEEE Trans Vis Comput Graph. 2025 Jan;31(1):12-22. doi: 10.1109/TVCG.2024.3456332. Epub 2024 Nov 25.
As basketball's popularity surges, fans often find themselves confused and overwhelmed by the rapid game pace and complexity. Basketball tactics, involving a complex series of actions, require substantial knowledge to be fully understood. This complexity leads to a need for additional information and explanation, which can distract fans from the game. To tackle these challenges, we present Sportify, a Visual Question Answering system that integrates narratives and embedded visualization for demystifying basketball tactical questions, aiding fans in understanding various game aspects. We propose three novel action visualizations (i.e., Pass, Cut, and Screen) to demonstrate critical action sequences. To explain the reasoning and logic behind players' actions, we leverage a large-language model (LLM) to generate narratives. We adopt a storytelling approach for complex scenarios from both first and third-person perspectives, integrating action visualizations. We evaluated Sportify with basketball fans to investigate its impact on understanding of tactics, and how different personal perspectives of narratives impact the understanding of complex tactic with action visualizations. Our evaluation with basketball fans demonstrates Sportify's capability to deepen tactical insights and amplify the viewing experience. Furthermore, third-person narration assists people in getting in-depth game explanations while first-person narration enhances fans' game engagement.
随着篮球运动的日益普及,球迷们常常发现自己被快速的比赛节奏和复杂性搞得困惑不已、应接不暇。篮球战术涉及一系列复杂的动作,需要大量知识才能被充分理解。这种复杂性导致需要更多的信息和解释,这可能会分散球迷对比赛的注意力。为应对这些挑战,我们推出了Sportify,这是一个视觉问答系统,它整合了叙事和嵌入式可视化,以揭开篮球战术问题的神秘面纱,帮助球迷理解比赛的各个方面。我们提出了三种新颖的动作可视化(即传球、切入和挡拆)来展示关键的动作序列。为了解释球员动作背后的推理和逻辑,我们利用大语言模型(LLM)来生成叙事。我们从第一人称和第三人称视角采用讲故事的方法来呈现复杂场景,并整合动作可视化。我们对篮球迷进行了Sportify评估,以调查其对战术理解的影响,以及叙事的不同个人视角如何通过动作可视化影响对复杂战术的理解。我们对篮球迷的评估证明了Sportify有能力深化战术洞察力并提升观赛体验。此外,第三人称叙事有助于人们获得深入的比赛解释,而第一人称叙事则增强了球迷对比赛的参与度。