Department of Population and Public Health Sciences, University of Southern California Keck School of Medicine.
Subst Use Misuse. 2024;59(14):2149-2150. doi: 10.1080/10826084.2024.2392547. Epub 2024 Sep 19.
The United States Food and Drug Administration (FDA) and other agencies have warned e-cigarette to companies to stop selling vaping products that look like toys because these products could attract youth to nicotine use. The vaping industry has gone a step further, producing vaping devices that are fully functional video games. We have observed several new vaping devices that contain youth-oriented video games such as Pac-Man, Tetris, Mario, Q*bert, and virtual pets. Some of these games reward users for each puff of nicotine. The incorporation of video games into vaping devices raises public health concerns regarding the potential appeal to younger users and the potential to escalate nicotine use and dependence. It is crucial to address these devices through robust policy, educational initiatives, and enforcement of existing policies.
美国食品和药物管理局(FDA)和其他机构已警告电子烟公司停止销售外观像玩具的 vaping 产品,因为这些产品可能会吸引年轻人使用尼古丁。电子烟行业更进一步,生产出功能齐全的视频游戏电子烟设备。我们已经观察到几种新的 vaping 设备,其中包含面向年轻人的视频游戏,例如 Pac-Man、Tetris、Mario、Q*bert 和虚拟宠物。其中一些游戏会根据用户每吸一口尼古丁给予奖励。将视频游戏融入到 vaping 设备中引起了人们对这些设备可能对年轻用户的吸引力以及加剧尼古丁使用和成瘾的潜在风险的关注。通过强有力的政策、教育计划以及执行现有政策来解决这些设备的问题至关重要。