Ford Kayla, Zamboanga Byron L, Bacon Miller, Ramarushton Banan, Van Hedger Kathryne, Blumenthal Heidemarie, Hurlocker Margo C, Madson Michael B
Department of Psychological Science, University of Arkansas, Fayetteville, Arkansas, USA.
Department of Psychology, University of North Texas, Denton, Texas, USA.
J Am Coll Health. 2025 Apr;73(4):1771-1779. doi: 10.1080/07448481.2024.2431713. Epub 2024 Dec 6.
Playing drinking games (DGs) is a common, socially-interactive risky drinking activity. During the pandemic, many students either returned home to live with their parents or remained on campus. Because DGs often require social interaction, playing DGs in-person can increase students' risk for COVID-19 exposure. Thus, we examined whether living situation and perceptions of one's college/university as a party school increased risk for playing DGs in-person during a pandemic. Students who reported recent alcohol use from 12 colleges/universities (n = 874; Mage = 19.38/SDage = 1.40; 75.6% White) completed self-report measures of alcohol use, DGs participation, demographics, and residential status in Fall 2020 to Spring 2021. Univariate and multivariate analyses were conducted. Overall, 62.8% of students played DGs in-person during the pandemic. Those who lived with roommates were at increased risk compared to those who lived with parents. Given health risks of playing DGs in-person, targeted efforts may be warranted among at-risk students.
玩饮酒游戏是一种常见的、具有社交互动性的危险饮酒活动。在疫情期间,许多学生要么回家与父母同住,要么留在校园。由于饮酒游戏通常需要社交互动,亲自玩饮酒游戏会增加学生接触新冠病毒的风险。因此,我们研究了居住状况以及对自己所在大学是否为派对学校的认知,是否会增加疫情期间亲自玩饮酒游戏的风险。来自12所学院/大学的学生(n = 874;年龄中位数 = 19.38/年龄标准差 = 1.40;75.6%为白人)报告了近期饮酒情况,并在2020年秋季至2021年春季完成了关于饮酒、参与饮酒游戏、人口统计学和居住状况的自我报告测量。进行了单变量和多变量分析。总体而言,62.8%的学生在疫情期间亲自玩饮酒游戏。与和父母同住的学生相比,与室友同住的学生风险更高。鉴于亲自玩饮酒游戏存在健康风险,可能需要对有风险的学生进行有针对性的干预。