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以用户为中心的适应性调整,一款将药物提醒与虚拟同伴支持以及社会/经济激励相结合以提高药物依从性的新型移动健康应用程序。

User-centered adaption of , A novel mhealth application integrating medication reminders with virtual peer support and social/financial incentives to improve medication adherence.

作者信息

Idigbe Ifeoma, Were Martin, Pierce Leslie J, Ekelem Chesley, Nmoh Ashley, Gbaja-Biamila Titilola, David Agatha, Ejiga Queen, Ogunwale Joy, Adetoye Dickson, Okonkwo Prosper, Musa Zaidat, Downshen Nadia, Ezechi Oliver, Audet Carolyn, Ahonkhai Aima A

机构信息

Nigerian Institute of Medical Research, Lagos, Nigeria.

Division of Biomedical Informatics, Vanderbilt University Medical Center, Nashville, TN, USA.

出版信息

AIDS Care. 2025 Feb;37(2):263-278. doi: 10.1080/09540121.2024.2445789. Epub 2025 Jan 6.

Abstract

Youth living with HIV (YLWH) have high rates of virologic failure due to medication non-adherence. is a novel, gamified mobile health (mHealth) application designed with user-centered principles to improve medication adherence by integrating medication reminders with social and financial incentives, virtual peer social support and early clinic outreach for non-adherent YLWH in Nigeria. Focus Group Discussions (FGDs) were conducted to identify reactions to key prototype features (user interface, medication reminders, incentives, and peer support), facilitators and barriers to app use, and how well the app would meet adherence needs. FGDs were analyzed using thematic analysis. Fifty-one Nigerian YLWH 15-27 years (29 females, 22 males), 14 parents of YLWH (11 mothers, 3 fathers), and 5 adolescent public health experts participated in FGDs. All groups expressed enthusiasm about and thought it would improve medication adherence. YLWH expressed excitement about gamified and incentive components. All participants highlighted the importance of maintaining privacy. The app was refined in response to feedback, prioritizing desired features of YLWH and addressing barriers across groups. Findings suggest that will be acceptable (to YLWH, parents of YLWH, and adolescent public health experts) and highlight the importance of user-centered design principles to adapt and refine mHealth interventions.

摘要

感染艾滋病毒的青少年(YLWH)由于不坚持服药,病毒学失败率很高。[应用程序名称]是一款新颖的、游戏化的移动健康(mHealth)应用程序,它以用户为中心进行设计,通过将服药提醒与社会和经济激励措施、虚拟同伴社会支持以及针对尼日利亚不坚持服药的YLWH的早期诊所外展服务相结合,来提高服药依从性。开展了焦点小组讨论(FGD),以确定对关键原型功能(用户界面、服药提醒、激励措施和同伴支持)的反应、应用程序使用的促进因素和障碍,以及该应用程序满足依从性需求的程度。使用主题分析法对焦点小组讨论进行了分析。51名年龄在15 - 27岁的尼日利亚YLWH(29名女性,22名男性)、14名YLWH的父母(11名母亲,3名父亲)和5名青少年公共卫生专家参与了焦点小组讨论。所有小组都对[应用程序名称]表示出热情,并认为它会提高服药依从性。YLWH对游戏化和激励组件表示兴奋。所有参与者都强调了保持隐私的重要性。根据反馈对应用程序进行了改进,优先考虑YLWH期望的功能,并解决了不同群体的障碍。研究结果表明,[应用程序名称]将是可接受的(对于YLWH、YLWH的父母和青少年公共卫生专家),并突出了以用户为中心的设计原则对调整和完善移动健康干预措施的重要性。

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Improving Outcomes for Adolescents and Young Adults Living With HIV.改善 HIV 感染者青少年及青年的预后。
J Adolesc Health. 2023 Sep;73(3):605-609. doi: 10.1016/j.jadohealth.2023.05.006. Epub 2023 Jul 7.

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