Veraksa Alexander N, Plotnikova Valeriya A, Sukhikh Vera L, Kornienko Dmitry S, Rudnova Natalia A
Laboratory of Childhood Psychology and Digital Socialization, Federal Scientific Center of Psychological and Multidisciplinary Research, Moscow, Russia.
Front Psychol. 2025 Mar 6;16:1475387. doi: 10.3389/fpsyg.2025.1475387. eCollection 2025.
Play therapy is an effective approach to reduce emotional symptoms, stress and develop emotional sphere in early childhood. But the organization of therapy requires long-term specialized training and a significant number of sessions, making it inaccessible in public institutions. This systematic review aims to analyze the potential and mechanisms of play outside of the therapeutic setting for overcoming emotional symptoms, develop emotional regulation and resilience in preschool-aged children. Using the PRISMA method, we selected 33 articles for qualitative analysis from the 9,639 published articles over the past 5 years found through PubMed, ScienceDirect, and Scopus. The effectiveness of pretend play, play with rules, digital play, and outdoor play for addressing emotional symptoms and improving mental health was revealed. It was shown that play outside of the therapeutic setting is widely used to improve emotional intelligence and its components, decrease anxiety, aggression, and fear. In accordance with the cultural-historical approach, seven generalized blocks of play mechanisms were identified to enhance children's mental well-being and promote development. Pretend play was found to have the greatest corrective and developmental potential, due to the diverse mechanisms involved. The findings of this review may be used to plan future research and improve educational practice in public kindergartens.
游戏疗法是减轻幼儿期情绪症状、压力并发展情感领域的一种有效方法。但该疗法的组织需要长期的专业培训和大量的疗程,这使得公立机构难以采用。本系统评价旨在分析在治疗环境之外的游戏对于克服学龄前儿童情绪症状、发展情绪调节能力和恢复力的潜力及机制。我们采用PRISMA方法,从通过PubMed、ScienceDirect和Scopus检索到的过去5年发表的9639篇文章中筛选出33篇进行定性分析。研究揭示了假装游戏、规则游戏、数字游戏和户外游戏在解决情绪症状及改善心理健康方面的有效性。结果表明,治疗环境之外的游戏被广泛用于提高情商及其组成部分,减少焦虑、攻击性和恐惧。根据文化历史方法,确定了七个广义的游戏机制模块,以增强儿童的心理健康并促进其发展。由于涉及多种机制,发现假装游戏具有最大的矫正和发展潜力。本评价的结果可用于规划未来的研究并改善公立幼儿园的教育实践。