Chen Yao, Chen Yuling, Ouyang Zhi, Sang Haiwei, Dou Hui, Zhang Yangwen
State Key Laboratory of Public Big Data and College of Computer Science and Technology, Guizhou University, Guiyang, China.
School of Mathematics and Big Data, Guizhou Education University, Guiyang, China.
PLoS One. 2025 Apr 9;20(4):e0313491. doi: 10.1371/journal.pone.0313491. eCollection 2025.
Recommender Systems (RS) aim to predict users' latent interests in items by learning embeddings from user-item graphs. Graph Neural Networks (GNNs) have significantly advanced RS by enabling the embedding of graph-structured data. However, relying solely on user-item interactions has limitations, such as the cold-start problem. Social recommendation has gained attention for its potential to improve outcomes by incorporating social information among users. Yet, existing social-aware models need further exploration of interaction semantics and other collaborative relationships beyond social connections. This paper addresses these limitations by proposing CoHet4Rec, a recommendation model leveraging GNNs and a Collaborative Heterogeneous Information Network (CHIN) with latent collaborative heterogeneous relation factors. CoHet4Rec captures diverse connections between users and items through factorized representations, and has the flexibility to easily incorporate more knowledge beyond social networks to alleviate data sparsity and cold-start problem. Extensive experiments on three benchmark datasets demonstrate the superiority of CoHet4Rec over 15 state-of-the-art (SOTA) recommendation techniques. The highest average improvement is 31.88% for HR@5 and 38.39% for NDCG@5.
推荐系统(RS)旨在通过从用户-物品图中学习嵌入来预测用户对物品的潜在兴趣。图神经网络(GNN)通过实现对图结构数据的嵌入,显著推动了推荐系统的发展。然而,仅依赖用户-物品交互存在局限性,例如冷启动问题。社交推荐因其通过整合用户间的社交信息来改善结果的潜力而受到关注。然而,现有的社交感知模型需要进一步探索交互语义以及社交关系之外的其他协作关系。本文通过提出CoHet4Rec来解决这些局限性,CoHet4Rec是一种利用GNN和具有潜在协作异构关系因子的协作异构信息网络(CHIN)的推荐模型。CoHet4Rec通过因式分解表示捕获用户与物品之间的各种连接,并且具有灵活性,可以轻松纳入社交网络之外的更多知识,以缓解数据稀疏性和冷启动问题。在三个基准数据集上进行的大量实验证明了CoHet4Rec优于15种先进的(SOTA)推荐技术。对于HR@5,最高平均提升为31.88%,对于NDCG@5,最高平均提升为38.39%。