Kalampratsidou Vilelmini
Department of Product and System Design, Aegean University, 84100 Ermoupolis, Syros, Cyclades, Greece.
Sensors (Basel). 2025 Mar 26;25(7):2087. doi: 10.3390/s25072087.
(1) Background: Based on the reafference principle, our system creates an efferent signal copy to distinguish external inputs from our activities in the afferent signal. According to this principle, sensory and motor information from the outside world travel together from the periphery to the brain. (2) Methods: This work introduces signal processing methods that extract contextual sensory preferences from motor streams. Speed and acceleration data were collected as participants walked under different conditions: in silence (with open and closed eyes), while listening to two different songs (each with open and closed eyes), and finally while walking to their favorite song. Ten individuals completed a total of seven conditions. (3) Results: Variations in the walking patterns of each participant were identified, revealing the sensory inputs they perceived. The results also indicated the audio and visual conditions that optimized the participant's sensory-motor system performance. (4) Conclusions: The outcomes suggest that we can extract from motor stream particulars that go beyond an individual's movement qualities and toward the contextual sensory inputs accompanying the movement data, even when participants execute the very same task of walking.
(1) 背景:基于再传入原理,我们的系统创建一个传出信号副本,以在传入信号中区分外部输入和我们自身的活动。根据这一原理,来自外界的感觉和运动信息从外周共同传输至大脑。(2) 方法:这项工作介绍了从运动流中提取情境感觉偏好的信号处理方法。在参与者于不同条件下行走时收集速度和加速度数据:安静状态下(睁眼和闭眼)、听两首不同歌曲时(每首歌曲下均睁眼和闭眼),最后是随着他们最喜欢的歌曲行走时。十名个体总共完成了七种条件。(3) 结果:识别出了每位参与者行走模式的变化,揭示了他们所感知到的感觉输入。结果还表明了优化参与者感觉运动系统性能的音频和视觉条件。(4) 结论:这些结果表明,即使参与者执行的是相同的行走任务,我们也能够从运动流中提取出超出个体运动特征的细节,并获取伴随运动数据的情境感觉输入。