Majelan Ali Shamsi, Shahani Omid, Ghaleh Zo Mohammad Amin Safaei, Arman Far Mahla
Faculty of Physical Education and Sports Sciences, Department of Sport Injury and Corrective Exercise, University of Guilan, Rasht, 41996-13776, Iran.
Faculty of Physical Education and Sport Sciences, Department of Sport Biomechanics, Bu Ali Sina University, Hamedan, 65178-38695, Iran.
BMC Musculoskelet Disord. 2025 Jun 3;26(1):550. doi: 10.1186/s12891-025-08823-5.
BACKGROUND: One factor that contributes to balance impairment after ACL reconstruction is balance. Balance impairment leads to decreased performance in athletes, limitations in daily activities, and increases the risk of re-injury. Despite the importance of addressing this issue, previous studies do not appear to have directly compared virtual reality (VR) training with proprioception training. This systematic review compares the effects of proprioception exercise and VR on postural balance in individuals with anterior cruciate ligament reconstruction (ACL-R). METHODS: A search was conducted in four databases: PubMed, Science Direct, Web of Science (WOS), and Scopus to find available sources from the beginning to the end of February 2025. Studies that assessed postural balance were selected. Quality assessment, risk of bias, and Quality assessment of the body of evidence of the studies were performed using the PEDro scale, A revised tool to assess risk of bias (RoB 2), and GRADE, respectively, by two authors, and any discrepancies were reported by a third person and consensus was reached by three people. Meta-analysis was performed using the Comprehensive Meta-Analysis V.3.0 software. RESULTS: Nine studies, with a total of 333 participants, Including 279 men and 54 women, were included in the present study. The meta-analysis conducted on the proprioception exercises section, which were evaluated dynamic balance in group 1 (Biodex Balance System), has Hedges` g an effect size (95% confidence intervals) of 0.697 (0.429 to 0.969), and in group 2 (Kinesthetic Ability Trainer) has 2.465 (-1.534 to 6.463) and static balance has 0.302 (0.037 to 0.568). VR exercise in dynamic balance has 0.390 (0.077 to 0.704). The quality of evidence for studies on VR exercises was high, proprioception exercises were low in static balance, and dynamic balance was moderate in Group 1 and very low in Group 2. CONCLUSION: Research shows that both proprioception and VR exercises can help improve postural balance. Interestingly, when comparing the two under similar conditions, VR exercises may be more effective. The engaging nature of VR exercises can be a real advantage in helping people stick with the exercise and achieve better results. While these findings are promising, more high-quality research is needed. Future studies using rigorous methods will help us confirm these benefits and better understand how VR can be used to improve postural balance. CLINICAL TRIAL NUMBER: Not applicable. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s12891-025-08823-5.
背景:前交叉韧带重建术后导致平衡功能受损的一个因素是平衡能力。平衡功能受损会导致运动员表现下降、日常生活受限,并增加再次受伤的风险。尽管解决这个问题很重要,但以往的研究似乎没有直接比较虚拟现实(VR)训练和本体感觉训练。本系统评价比较了本体感觉训练和VR对前交叉韧带重建(ACL-R)患者姿势平衡的影响。 方法:在四个数据库中进行检索:PubMed、Science Direct、科学网(WOS)和Scopus,以查找2025年2月底之前的可用文献。选择评估姿势平衡的研究。由两位作者分别使用PEDro量表、修订后的偏倚风险评估工具(RoB 2)和GRADE对研究的质量评估、偏倚风险和证据质量进行评估,任何差异由第三人报告,并由三人达成共识。使用Comprehensive Meta-Analysis V.3.0软件进行荟萃分析。 结果:本研究纳入了9项研究,共333名参与者,包括279名男性和54名女性。在本体感觉训练部分进行的荟萃分析中,第1组(Biodex平衡系统)评估动态平衡,其Hedges' g效应量(95%置信区间)为0.697(0.429至0.969),第2组(动觉能力训练器)为2.465(-1.534至6.463),静态平衡为0.302(0.037至0.568)。VR训练在动态平衡方面的效应量为0.390(0.077至0.704)。关于VR训练的研究证据质量高,本体感觉训练在静态平衡方面质量低,第1组动态平衡质量中等,第2组非常低。 结论:研究表明,本体感觉训练和VR训练都有助于改善姿势平衡。有趣的是,在相似条件下比较两者时,VR训练可能更有效。VR训练的趣味性在帮助人们坚持训练并取得更好效果方面可能是一个真正的优势。虽然这些发现很有前景,但仍需要更多高质量的研究。未来采用严谨方法的研究将有助于我们证实这些益处,并更好地理解如何利用VR改善姿势平衡。 临床试验编号:不适用。 补充信息:在线版本包含可在10.1186/s12891-025-08823-5获取的补充材料。
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