Suppr超能文献

基于虚拟现实的康复疗法与传统方法在改善下肢术后患者功能结局方面的有效性:一项系统评价

The Effectiveness of Virtual Reality-Based Rehabilitation Versus Conventional Methods in Enhancing Functional Outcomes for Post-Operative Lower Limb Patients: A Systematic Review.

作者信息

Thakur Aditi, Rishi Priyanka, Sivach Priyanka

机构信息

Faculty of Physiotherapy, SGT University, Gurugram, India.

出版信息

Musculoskeletal Care. 2025 Mar;23(1):e70061. doi: 10.1002/msc.70061.

Abstract

BACKGROUND

After surgery, physical therapy is thought to be crucial for getting the best results. A growing number of people believe that virtual reality (VR) could be a useful tool for providing medical interventions. The impact of VR-based rehabilitation on results after lower limb surgeries is examined in this systematic analysis.

OBJECTIVES

Evaluating the effectiveness of virtual reality and related technologies in postoperative lower limb rehabilitation using a systematic study.

DESIGN

systematic review of relevant literature (PROSPERO ID: CRD42024605158).

METHODS

The databases PubMed, Cochrane, Scopus, PEDro, and Google Scholar were used to search for the literature. To identify papers that satisfied the inclusion criteria, titles, abstracts, and then the full texts were screened. The methodological qualities of the studies were evaluated using the 11-point PEDro scale. Risk of Bias evaluation was performed through the Risk of Bias 2 (RoB 2) tool in Cochrane review tools.

RESULTS

Twenty-four studies met the inclusion criteria. Combined results showed that virtual reality (VR) and game-based interventions appear to be effective and safe adjuncts to traditional rehabilitation for lower limb surgeries, improving outcomes such as pain relief, proprioception, balance, and motivation, though their superiority over standard rehabilitation alone remains inconsistent and warrants further research.

CONCLUSION

VR and game-based rehabilitation enhance traditional therapy for knee and hip surgeries, but further research is needed to confirm long-term benefits and effectiveness.

摘要

背景

手术后,物理治疗被认为对取得最佳效果至关重要。越来越多的人认为虚拟现实(VR)可能是提供医疗干预的有用工具。本系统分析探讨了基于VR的康复对下肢手术后结果的影响。

目的

通过系统研究评估虚拟现实及相关技术在下肢术后康复中的有效性。

设计

对相关文献进行系统综述(PROSPERO编号:CRD42024605158)。

方法

使用PubMed、Cochrane、Scopus、PEDro和谷歌学术数据库检索文献。通过筛选标题、摘要,然后是全文来确定符合纳入标准的论文。使用11分的PEDro量表评估研究的方法学质量。通过Cochrane综述工具中的偏倚风险2(RoB 2)工具进行偏倚风险评估。

结果

24项研究符合纳入标准。综合结果表明,虚拟现实(VR)和基于游戏的干预似乎是下肢手术传统康复的有效且安全的辅助手段,可改善疼痛缓解、本体感觉、平衡和动机等结果,不过它们相对于单纯标准康复的优越性仍不一致,需要进一步研究。

结论

VR和基于游戏的康复可增强膝关节和髋关节手术的传统治疗,但需要进一步研究以确认长期益处和有效性。

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验