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敏捷性与三个火枪手:认知好奇心、愉悦感和沉思之间的相互作用。

Agility and the three musketeers: The interplay of epistemic curiosity, joy, and rumination.

作者信息

Janani M, Vijayalakshmi V

机构信息

T A Pai Management Institute Bengaluru, Manipal Academy of Higher Education, Manipal, India.

Department of Management Studies, Indian Institute of Technology Madras, India.

出版信息

Acta Psychol (Amst). 2025 Aug;258:105215. doi: 10.1016/j.actpsy.2025.105215. Epub 2025 Jun 27.

Abstract

Organizations and their stakeholders constantly face disruptions to stay competitive, relevant, and upgraded. Firms employ agile production, marketing, and technology practices to handle and benefit from such sudden changes. However, they seldom focus on understanding or enhancing Workforce agility at the individual level. This work adopts a bottom-up approach to explore the effects of psychological variables - Epistemic curiosity, Rumination, and Joy on Workforce agility. In Study 1, the cross-sectional survey (n = 482) validated the conceptual model. PLS-SEM was employed to analyze the roles of Epistemic curiosity (Interest-type and Deprivation-type curiosity), Rumination (Reflective Pondering and Brooding), and Joy in influencing Workforce agility. The analysis also revealed additional post-hoc relationships. An external sample (n = 194) was employed in Study 2 to verify the findings from Study 1. The findings revealed that Interest-type (I-type) curiosity and Joy positively predict Workforce agility. Additionally, D-type curiosity predicts both types of rumination and indirectly influences Workforce agility through Brooding. This paper explains why strength-based mechanisms must replace deficit-focused employee development initiatives by highlighting the differential roles played by I-type and D-type curiosities. In sum, it discusses the dark side of curiosity in the workplace, which is often overlooked in the literature.

摘要

组织及其利益相关者不断面临各种干扰,以保持竞争力、相关性和先进性。企业采用敏捷生产、营销和技术实践来应对并从这些突然变化中受益。然而,他们很少关注在个体层面理解或提升员工敏捷性。本研究采用自下而上的方法,探讨心理变量——认知好奇心、沉思和愉悦感对员工敏捷性的影响。在研究1中,横断面调查(n = 482)验证了概念模型。采用偏最小二乘结构方程模型(PLS-SEM)分析认知好奇心(兴趣型和匮乏型好奇心)、沉思(反思性思考和沉思)以及愉悦感在影响员工敏捷性方面的作用。分析还揭示了额外的事后关系。在研究2中采用了一个外部样本(n = 194)来验证研究1的结果。研究结果表明,兴趣型(I型)好奇心和愉悦感对员工敏捷性有正向预测作用。此外,D型好奇心预测了两种类型的沉思,并通过沉思间接影响员工敏捷性。本文通过强调I型和D型好奇心所起的不同作用,解释了为何基于优势的机制必须取代以缺陷为重点的员工发展举措。总之,本文讨论了工作场所中好奇心的阴暗面,而这一点在文献中常常被忽视。

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