Lo Wei-Hsiang, Huang Gaojian
Department of Industrial and Systems Engineering, San Jose State University, USA.
Department of Industrial and Systems Engineering, San Jose State University, USA.
Accid Anal Prev. 2025 Sep;220:108093. doi: 10.1016/j.aap.2025.108093. Epub 2025 Jun 28.
Drivers are still required to perform the takeover task in highly automated vehicles. This task, which is cognitively and physically demanding, may present challenges for older adults due to general age-related declines in perception and cognition. Tactile modalities that may not be occupied by many non-driving-related tasks could serve as a potential solution for delivering takeover requests. Among these, directional vibrotactile stimuli presented via a wrist-worn device represent a promising approach. However, the effects of the two common types of directional vibrotactile patterns, dynamic patterns that vibrate sequentially at different locations and static patterns that vibrate at fixed locations, are still unknown. Therefore, this study aimed to investigate the effect of age (younger and older adults), vibrotactile pattern types (Baseline, Full-Dynamic, Semi-Dynamic, and Static), and interpulse interval (shorter (300 ms) and longer (800 ms)) on takeover performance. Forty participants (20 younger and 20 older adults) were engaged in the SAE Level 3 driving simulator study. Overall, Static and Baseline patterns were associated with faster reaction and takeover times and were perceived as more useful and satisfactory compared to the Full-Dynamic and Semi-Dynamic patterns. Shorter interpulse intervals (300 ms) for vibrotactile takeover requests resulted in better takeover performance, as indicated by shorter reaction and takeover times compared to longer interpulse intervals (800 ms). Finally, younger adults reacted faster to vibrotactile takeover requests than older adults did. The findings from the current study may inform the design of human-machine interfaces on wearable devices for next-generation automated vehicles.
在高度自动化车辆中,驾驶员仍需执行接管任务。这项任务对认知和身体都有要求,由于与年龄相关的感知和认知普遍下降,可能给老年人带来挑战。许多与驾驶无关的任务可能不会占用的触觉方式,可作为传递接管请求的潜在解决方案。其中,通过腕戴设备呈现的定向振动触觉刺激是一种很有前景的方法。然而,两种常见的定向振动触觉模式的效果,即在不同位置顺序振动的动态模式和在固定位置振动的静态模式,仍然未知。因此,本研究旨在探讨年龄(年轻人和老年人)、振动触觉模式类型(基线、全动态、半动态和静态)以及脉冲间隔(较短(300毫秒)和较长(800毫秒))对接管性能的影响。40名参与者(20名年轻人和20名老年人)参与了SAE 3级驾驶模拟器研究。总体而言,与全动态和半动态模式相比,静态和基线模式与更快的反应和接管时间相关,并且被认为更有用和令人满意。与较长的脉冲间隔(800毫秒)相比,振动触觉接管请求的较短脉冲间隔(300毫秒)导致更好的接管性能,反应和接管时间更短表明了这一点。最后,年轻人对振动触觉接管请求的反应比老年人更快。本研究的结果可能为下一代自动化车辆可穿戴设备上的人机界面设计提供参考。