Yu Xi, Wu Jiafu, Zhang Yuhuan, Di Zhixin, Nie Wanling, Wang Mingyu, Zhu Xingyu, Zhang Yunkai, Wu Yimeng, Ma Yan, Han Yuxi, Yu Miao
Department of Neurology, Ward 1, Area B, Second Affiliated Hospital of Harbin Medical University, Xuefu Road 246, Heilongjiang Province, 150000, Harbin, China.
Second Affiliated Hospital of Harbin Medical University, Xuefu Road 246, Heilongjiang Province, 150000, Harbin, China.
BMC Med Educ. 2025 Jul 13;25(1):1046. doi: 10.1186/s12909-025-07630-9.
Learning about neurological syndromes is an essential component of medical education, but traditional teaching methods often lack interactivity and practical engagement. This study investigates the impact of an innovative teaching approach using the Neurological Syndrome Card Game (NSCG) on students' learning outcomes.
A randomized controlled trial design was implemented, with participants divided into an experimental group and a control group. The control group received traditional lecture-based instruction (e.g., PowerPoint presentations and case analyses), whereas the experimental group engaged in NSCG-based learning. The game involved card-matching competitions and anatomical injury location tasks to enhance students' recognition, understanding, and memory of neurological syndromes. Learning outcomes were evaluated through assessments of learning effectiveness, knowledge retention rates, cognitive load, and learning experience.
A total of 48 students participated in the study. No significant differences were found in baseline characteristics between the groups. Following the intervention, the experimental group showed significantly better immediate learning effects at 1 week (13.33 ± 2.12 vs. 11.92 ± 1.44, t = 3.344, P = 0.002), 3 weeks (12.83 ± 2.04 vs. 10.63 ± 1.86, t = 3.923, P = 0.000), and 6 weeks (10.04 ± 1.20 vs. 7.79 ± 1.61, t = 5.484, P = 0.000). In terms of long-term memory retention, the experimental group demonstrated superior knowledge retention rates at all time points: 22.53% at week 1, 29.49% at week 3, and 31.12% at week 6. Regarding cognitive load, the experimental group exhibited significantly lower total scores (46.96 ± 1.65 vs. 69.08 ± 4.06) and scores across all dimensions (P < 0.05). Evaluations of the learning experience indicated that students in the experimental group rated their interest and memory outcomes more positively.
The NSCG-based teaching method significantly enhances students' learning and memory retention of neurological syndromes, reduces cognitive load, and increases learning interest. This method may be a useful approach for enhancing clinical syndrome teaching in medical education.
了解神经综合征是医学教育的重要组成部分,但传统教学方法往往缺乏互动性和实践参与度。本研究调查了使用神经综合征纸牌游戏(NSCG)的创新教学方法对学生学习成果的影响。
采用随机对照试验设计,将参与者分为实验组和对照组。对照组接受传统的基于讲座的教学(如PowerPoint演示文稿和病例分析),而实验组则参与基于NSCG的学习。该游戏包括纸牌匹配竞赛和解剖损伤定位任务,以增强学生对神经综合征的识别、理解和记忆。通过对学习效果、知识保留率、认知负荷和学习体验的评估来评价学习成果。
共有48名学生参与了该研究。两组之间的基线特征没有显著差异。干预后,实验组在第1周(13.33±2.12对11.92±1.44,t = 3.344,P = 0.002)、第3周(12.83±2.04对10.63±1.86,t = 3.923,P = 0.000)和第6周(10.04±1.20对7.79±1.61,t = 5.484,P = 0.000)的即时学习效果明显更好。在长期记忆保留方面,实验组在所有时间点的知识保留率均更高:第1周为22.53%,第3周为29.49%,第6周为31.12%。在认知负荷方面,实验组的总分(46.96±1.65对69.08±4.06)和所有维度的得分均显著较低(P < 0.05)。对学习体验的评估表明,实验组的学生对他们的兴趣和记忆成果评价更高。
基于NSCG的教学方法显著提高了学生对神经综合征的学习和记忆保留能力,降低了认知负荷,并提高了学习兴趣。这种方法可能是加强医学教育中临床综合征教学的一种有用方法。