Kusyszyn I
Int J Addict. 1978 Oct;13(7):1095-101. doi: 10.3109/10826087809039329.
A model depicting 16 varieties of healthy and pathological gambling is presented. The 16 varieties are formed by combinations of 4 variables--money (won or lost), time devoted to gambling (a lot or a little), other people (negatively affected or not affected), and the gambler's feelings (feels good or bad about his gambling). The model has a logical base and is multifaceted. Its purpose is to force the serious student of gambling to consider alll 16 forms, not just the pathological forms. Certain philosophical, ethical, social, and scientific questions arise.
本文提出了一个描绘16种健康赌博和病态赌博类型的模型。这16种类型由4个变量的组合构成——金钱(赢或输)、用于赌博的时间(多或少)、他人(受到负面影响或未受影响)以及赌徒的感受(对其赌博行为感觉良好或糟糕)。该模型具有逻辑基础且多方面兼顾。其目的是促使认真研究赌博问题的学者考虑所有16种形式,而不仅仅是病态形式。由此产生了一些哲学、伦理、社会和科学问题。