Eby D W
University of Michigan, Transportation Research Institute, Ann Arbor 48109-2150, USA.
Percept Mot Skills. 1995 Feb;80(1):147-54. doi: 10.2466/pms.1995.80.1.147.
This study concerned how perceived depth collapses after asymptotic depth is reached and the information specifying depth is abruptly removed. The stimuli were random-dot, computer-generated three-dimensional objects and the depth information was motion parallax. Motion parallax was removed in two ways. In the first method, the depth of all object points was reassigned to zero, simulating a disk. In the second method, a rotation of the object was introduced in such a way that a degenerate case of motion parallax was produced. The results showed that judgments of depth slowly collapsed once motion parallax was removed. Over-all, judgments of depth required about the same duration to collapse as was required for the judgments to build up to asymptotic levels (about 750 msec.). Finally, depth collapsed more slowly when the motion parallax was removed by redefining the object as a disk than when removed using the other method.
本研究关注的是,在达到渐近深度后,当指定深度的信息突然消失时,所感知到的深度是如何消退的。刺激物是计算机生成的随机点三维物体,深度信息是运动视差。运动视差通过两种方式消除。第一种方法是,将所有物体点的深度重新设定为零,模拟成一个圆盘。第二种方法是,以产生运动视差的简并情况的方式引入物体的旋转。结果表明,一旦运动视差被消除,深度判断会缓慢消退。总体而言,深度判断消退所需的时间与判断建立到渐近水平所需的时间大致相同(约750毫秒)。最后,通过将物体重新定义为圆盘来消除运动视差时,深度消退得比使用另一种方法时更慢。