Teschner M, Henn C, Vollhardt H, Reiling S, Brickmann J
Chemistry and Health Industry Marketing, Silicon Graphics Basel, Switzerland.
J Mol Graph. 1994 Jun;12(2):98-105. doi: 10.1016/0263-7855(94)80074-x.
The real-time texture mapping capabilities of modern graphics workstations are explored with respect to their applications in a variety of relevant scenarios in interactive molecular modeling techniques. The common usage of texture mapping to reduce geometric complexity while enhancing realism is extended, opening new ways to visualize large amounts of molecular data in a comprehensive fashion. Thus, texture mapping may be employed to (1) display and filter multichannel information of structural properties on molecular surfaces, (2) improve the quality and accuracy of highly complex isodensity contours, (3) increase the rendering speed of space-filling atomic representations by two orders of magnitude and (4) apply volume-rendering techniques to large, three-dimensional density distributions in real time. Implementation of these novel techniques requires only moderate modifications or extensions to existing molecular modeling applications.
针对现代图形工作站的实时纹理映射功能在交互式分子建模技术的各种相关场景中的应用进行了探索。纹理映射在降低几何复杂性同时增强真实感方面的常见用途得到了扩展,为以全面方式可视化大量分子数据开辟了新途径。因此,纹理映射可用于:(1)在分子表面显示和过滤结构特性的多通道信息;(2)提高高度复杂的等密度轮廓的质量和准确性;(3)将空间填充原子表示的渲染速度提高两个数量级;(4)实时将体绘制技术应用于大型三维密度分布。这些新技术的实现仅需对现有分子建模应用程序进行适度修改或扩展。