Hofmann M I, Hallett P E
Department of Zoology, University of Toronto, Canada.
Vision Res. 1993 Dec;33(17):2569-87. doi: 10.1016/0042-6989(93)90136-k.
A computer simulation of the human preattentive visual pathway used Gabor and difference-of-Gaussian (DOG) filters to model two-dimensional relative phase discrimination. There is a hierarchy of hexagonally packed levels: (i) an image layer; (ii) an intermediate level of on- and off-centre DOG filters; (iii) a partial set of broadband oriented Gabor-like filters with high-level DOG filters in parallel. Connections between layers use half-wave rectification and a compressive nonlinearity. Local feedback interactions between oriented Gabor filters, together with spatial averaging, allow the model to discriminate both two-dimensional relative phase and orientation differences. There were two separate simulations for the Gabor filters, one with even-symmetric filters and another with odd-symmetric. Textures were formed by superposing three high contrast sine-wave gratings with successive rotations of 60 degrees. Relative phase and global orientation were the varied parameters. Psychophysical rating data for peripheral viewing of texture pairs resemble the results from the even-symmetric simulation, showing discrimination of relative phase and orientation. In contrast, the DOG filters in the model simulate only the relative phase aspects of the data.
一项关于人类前注意视觉通路的计算机模拟使用了伽柏(Gabor)滤波器和高斯差分(DOG)滤波器来对二维相对相位辨别进行建模。存在一个六边形排列的层次结构:(i)图像层;(ii)中心-周边DOG滤波器的中间层;(iii)一组部分宽带定向伽柏类滤波器,与高层DOG滤波器并行。层间连接使用半波整流和压缩非线性。定向伽柏滤波器之间的局部反馈相互作用,连同空间平均,使该模型能够辨别二维相对相位和方向差异。对伽柏滤波器进行了两个单独的模拟,一个使用偶对称滤波器,另一个使用奇对称滤波器。纹理是通过叠加三个高对比度正弦波光栅形成的,相继旋转60度。相对相位和全局方向是变化的参数。对纹理对进行周边观察的心理物理学评级数据类似于偶对称模拟的结果,显示出对相对相位和方向的辨别。相比之下,模型中的DOG滤波器仅模拟数据的相对相位方面。