Skoglund T S, Pascher R, Berthold C H
Department of Anatomy and Cell Biology, University of Göteborg, Sweden.
J Neurosci Methods. 1995 Sep-Oct;61(1-2):105-11. doi: 10.1016/0165-0270(94)00031-b.
In order to study the organization and distribution of dendrites and axons in the cerebral cortex, we have developed a computer-assisted method for 3D reconstruction of neuronal processes based on serial light microscopic images displayed as a continuous sequence. A series of tangential sections (0.65 micron thick) through rat parietal cortex was aligned, digitized into the computer and then used to build a sequence (stack) of images which was stored to a digital real-time video disk. Apical dendrites located in dendritic bundles in laminae III and IV were traced through the sequence. Two tracing modes were tested: (1) cinematographic mode, in which the image stack was displayed continuously and automatically by the computer at various preset speeds (max. speed: 25 images/s) and (2) stepping mode, in which the interval between each image was varied manually according to the choice of the operator. Coordinates were stored in a database and used to build a 3D reconstruction where apical dendrites were displayed as wires or tubes. Tracing in cinematographic mode was about 3 times faster than tracing in stepping mode. We believe that the former mode exploits the built in 'filtering' capacity of the visual system to perform temporal averaging.
为了研究大脑皮质中树突和轴突的组织与分布,我们开发了一种基于以连续序列显示的系列光学显微镜图像进行神经元突起三维重建的计算机辅助方法。将一系列穿过大鼠顶叶皮质的切线切片(0.65微米厚)对齐,数字化输入计算机,然后用于构建一系列图像(堆栈),并存储到数字实时视频磁盘中。通过该序列追踪位于第III和第IV层树突束中的顶端树突。测试了两种追踪模式:(1)电影模式,其中计算机以各种预设速度(最大速度:25帧/秒)连续自动显示图像堆栈;(2)步进模式,其中根据操作员的选择手动改变每个图像之间的间隔。坐标存储在数据库中,并用于构建三维重建,其中顶端树突显示为线条或管道。电影模式下的追踪速度比步进模式下的追踪速度快约3倍。我们认为前一种模式利用了视觉系统内置的“过滤”能力来进行时间平均。