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在直线运动和旋转干扰物中对深度旋转刺激的检测。

The detection of stimuli rotating in depth amid linear motion and rotation distractors.

作者信息

Petersik J T

机构信息

Department of Psychology, Ripon College, WI 54971, USA.

出版信息

Vision Res. 1996 Aug;36(15):2271-81. doi: 10.1016/0042-6989(95)00295-2.

Abstract

In three experiments, observers watched displays consisting of two or more areas that contained unidirectionally moving pixels. In half of the displays, one area of pixels contained movement that corresponded to the projection of the front surface of a rotating cylinder. The total duration of the displays and the number of stimulus areas per display were varied. The subjects' task was to indicate whether or not a given display contained rotation. When the display time required to reach 75% accuracy was determined, it was found that the number of stimuli per display had no effect; nor did it interact with other variables. One control experiment eliminated "pixel crowding" at the edges of the rotating cylinders, with little effect on the results. Another control experiment found that the ability to discriminate rotating from linear motion declines with distance away from fixation. A fourth experiment showed that under conditions similar to the first three, subjects can make accurate shape discrimination, thereby suggesting that three-dimensional information contributed to the decisions made in the original experiments. On the basis of these results and previous data, it is suggested that in the present experiments structure was recovered from motion by the short-range process, ad that this recovery engages attention to a relatively constant extent, regardless of the number of stimuli contained in a display. Shape discrimination based on structure from motion may required a more effortful form of attention.

摘要

在三个实验中,观察者观看了由两个或更多包含单向移动像素的区域组成的显示画面。在一半的显示画面中,一个像素区域包含的运动对应于一个旋转圆柱体前表面的投影。显示画面的总时长和每个显示画面中的刺激区域数量有所变化。受试者的任务是指出给定的显示画面是否包含旋转。当确定达到75%准确率所需的显示时间时,发现每个显示画面中的刺激数量没有影响;它也没有与其他变量产生相互作用。一个对照实验消除了旋转圆柱体边缘的“像素拥挤”,对结果影响不大。另一个对照实验发现,将旋转运动与直线运动区分开来的能力会随着与注视点距离的增加而下降。第四个实验表明,在与前三个实验类似的条件下,受试者能够进行准确的形状辨别,从而表明三维信息对原始实验中的决策有贡献。基于这些结果和先前的数据,有人提出,在当前实验中,结构是通过短程过程从运动中恢复的,并且这种恢复在相对恒定的程度上吸引注意力,而不管显示画面中包含的刺激数量如何。基于运动结构的形状辨别可能需要更费力的注意力形式。

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