Krauzlis R J, Lisberger S G
Department of Physiology, W.M. Keck Foundation Center for Integrative Neuroscience, San Francisco, CA, USA.
J Comput Neurosci. 1994 Dec;1(4):265-83. doi: 10.1007/BF00961876.
We report a model that reproduces many of the behavioral properties of smooth pursuit eye movements. The model is a negative-feedback system that uses three parallel visual motion pathways to drive pursuit. The three visual pathways process image motion, defined as target motion with respect to the moving eye, and provide signals related to image velocity, image acceleration, and a transient that occurs at the onset of target motion. The three visual motion signals are summed and integrated to produce the eye velocity output of the model. The model reproduces the average eye velocity evoked by steps of target velocity in monkeys and humans and accounts for the variation among individual responses and subjects. When its motor pathways are expanded to include positive feedback of eye velocity and a "switch", the model reproduces the exponential decay in eye velocity observed when a moving target stops. Manipulation of this expanded model can mimic the effects of stimulation and lesions in the arcuate pursuit area, the middle temporal visual area (MT), and the medial superior temporal visual area (MST).
我们报告了一个能再现平滑跟踪眼球运动许多行为特性的模型。该模型是一个负反馈系统,它利用三条并行的视觉运动通路来驱动跟踪。这三条视觉通路处理图像运动,图像运动被定义为相对于运动眼球的目标运动,并提供与图像速度、图像加速度以及目标运动开始时出现的瞬态相关的信号。这三个视觉运动信号被求和并整合,以产生模型的眼球速度输出。该模型再现了猴子和人类中目标速度阶跃所诱发的平均眼球速度,并解释了个体反应和受试者之间的差异。当其运动通路扩展到包括眼球速度的正反馈和一个“开关”时,该模型再现了移动目标停止时观察到的眼球速度指数衰减。对这个扩展模型的操作可以模拟在弓形跟踪区、颞中视觉区(MT)和颞上内侧视觉区(MST)进行刺激和损伤的效果。