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骨科研究与实践中的虚拟现实(VR)技术。

Virtual reality (VR) techniques in orthopaedic research and practice.

作者信息

Chao E Y, Barrance P, Genda E, Iwasaki N, Kato S, Faust A

机构信息

Department of Orthopaedic Surgery, Johns Hopkins University, Baltimore, MD 21205, USA.

出版信息

Stud Health Technol Inform. 1997;39:107-14.

Abstract

Modeling the musculoskeletal joint system using biomechanical analysis and computer graphics techniques allows us to visualize normal, diseased and reconstructed joint function. This model can be used to study the loading of bones and joints under theoretical and simulated activities. In this study, intact cadavers were imaged using MRI, CT scanning and cryo-sectioning techniques. Using sequential pixel information of bone and soft tissue boundaries collected from digital camera images, MRI and CT scans, the volumetric models of the musculoskeletal joint system are reconstructed. "Descriptive geometry" techniques which treat bones as rigid bodies and cartilage, ligament and muscles as deformable bodies were used to construct the model. Joint resultant forces and moments were determined using an inverse dynamics formulation, while ligament tension, joint contact pressure, and bone stresses are solved through a simplified Rigid Body Spring Modeling technique and the Finite Element Method. The results under static and dynamic loading activities can be visualized using interactive computer graphics. The advantages of such a model are the elimination of the need for large numbers of intact cadaveric specimens, and the unprecedented capability to study joint loading responses under normal, abnormal and surgically reconstructed states. Such a model and its analytical capability are ideal for pre-operative planning and computer-assisted orthopaedic surgery. This Visual, Interactive, Computational, and Anatomic Model(VICAM) and its associated analysis capability represent the next generation of technology which will have an enormous impact in orthopaedic research, education and patient care.

摘要

利用生物力学分析和计算机图形技术对肌肉骨骼关节系统进行建模,能让我们可视化正常、患病及重建后的关节功能。该模型可用于研究理论和模拟活动下骨骼与关节的负荷情况。在本研究中,使用MRI、CT扫描和冷冻切片技术对完整尸体进行成像。利用从数码相机图像、MRI和CT扫描中收集到的骨骼与软组织边界的连续像素信息,重建肌肉骨骼关节系统的体积模型。采用“画法几何”技术,将骨骼视为刚体,将软骨、韧带和肌肉视为可变形体来构建模型。使用逆动力学公式确定关节合力和力矩,同时通过简化的刚体弹簧建模技术和有限元法求解韧带张力、关节接触压力和骨应力。静态和动态负荷活动下的结果可通过交互式计算机图形进行可视化。这种模型的优点是无需大量完整的尸体标本,且具备前所未有的能力来研究正常、异常及手术重建状态下的关节负荷反应。这样的模型及其分析能力对于术前规划和计算机辅助骨科手术来说是理想的。这种视觉、交互、计算和解剖模型(VICAM)及其相关分析能力代表了下一代技术,将对骨科研究、教育和患者护理产生巨大影响。

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