Rose F D, Attree E A, Brooks B M
Department of Psychology, University of East London, UK.
Stud Health Technol Inform. 1997;44:147-55.
Brain damage constitutes a major problem for those affected, for their families and friends and for society as a whole. The need for effective rehabilitation strategies is clear. Yet, until the early 1960s, the brain was generally considered to be a somewhat fixed and inflexible organ. In consequence the impairments associated with brain damage were generally regarded as "incurable". Since that time neuroscientists have had reason to change their views dramatically. However, much remains to be done. Progress depends upon a co-ordinated multidisciplinary approach within which assistive technology will be a key player. Within the area of assistive technology, one of the developments which holds particular promise for the field of neurological rehabilitation is the computer technology underlying virtual environments (commonly known as virtual reality). In this chapter we describe the new opportunities offered by virtual reality to pursue several aspects of the rehabilitation process. The value of the technology of virtual environments in this context is that it allows us to immerse people with brain damage in relatively realistic interactive environments which, because of their patterns of impairment, would otherwise be unavailable to them.
脑损伤对患者本人、其家人和朋友乃至整个社会来说都是一个重大问题。显然需要有效的康复策略。然而,直到20世纪60年代初,大脑通常被认为是一个相对固定且缺乏灵活性的器官。因此,与脑损伤相关的功能障碍通常被视为“无法治愈”。从那时起,神经科学家有理由大幅改变他们的观点。然而,仍有许多工作要做。进展取决于一种协调的多学科方法,在这种方法中,辅助技术将发挥关键作用。在辅助技术领域,对神经康复领域特别有前景的发展之一是虚拟现实(通常称为虚拟现实)背后的计算机技术。在本章中,我们描述了虚拟现实为康复过程的几个方面带来的新机遇。在这种情况下,虚拟环境技术的价值在于它使我们能够将脑损伤患者沉浸在相对逼真的交互式环境中,由于他们的损伤模式,否则他们无法进入这些环境。