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虚拟现实临床应用中的人为因素考量

Human factors consideration in clinical applications of virtual reality.

作者信息

Lewis C H, Griffin M J

机构信息

Human Factors Research Unit, Institute of Sound and Vibration Research, University of Southampton, England.

出版信息

Stud Health Technol Inform. 1997;44:35-56.

Abstract

Virtual reality environments have many potential applications in medicine, including surgical training, tele-operated robotic surgery, assessment and rehabilitation of behavioural and neurological disorders and diagnosis, therapy and rehabilitation of physical disabilities. Although there is much potential for the use of immersive virtual reality environments in clinical applications, there are problems which could limit their ultimate usability. Some users have experienced side-effects during and after exposure to virtual reality environments. The symptoms include ocular problems, disorientation and balance disturbances, and nausea. Susceptibility to side-effects can be affected by age, ethnicity, experience, gender and physical fitness, as well as the characteristics of the display, the virtual environment and the tasks. The characteristics of the virtual reality system have also been shown to affect the ability of users to perform tasks in a virtual environment. Many of these effects can be attributed to delays between the sampling of head and limb positions and the presentation of an appropriate image on the display. The introduction of patients to virtual reality environments, for assessment, therapy or rehabilitation, raises particular safety and ethical issues. Patients exposed to virtual reality environments for assessment and rehabilitation may have disabilities which increase their susceptibility to certain side-effects. Special precautions therefore need to be taken to ensure the safety and effectiveness of such virtual reality applications. These precautions include minimisation of possible side-effects at the design stage. Factors are identified which are likely to affect the incidence of side-effects during and after exposures, and which need to be understood in order to minimise undesirable consequences. There is also a need for the establishment of protocols for monitoring and controlling exposures of patients to virtual reality environments. Issues are identified which need to be included in such protocols.

摘要

虚拟现实环境在医学领域有许多潜在应用,包括手术训练、远程操作机器人手术、行为和神经障碍的评估与康复以及身体残疾的诊断、治疗和康复。尽管沉浸式虚拟现实环境在临床应用中有很大潜力,但也存在一些可能限制其最终可用性的问题。一些用户在接触虚拟现实环境期间及之后出现了副作用。症状包括眼部问题、迷失方向和平衡失调以及恶心。副作用的易感性会受到年龄、种族、经验、性别和身体健康状况的影响,以及显示器、虚拟环境和任务的特性。虚拟现实系统的特性也已被证明会影响用户在虚拟环境中执行任务的能力。这些影响中的许多可归因于头部和肢体位置采样与显示器上适当图像呈现之间的延迟。将患者引入虚拟现实环境进行评估、治疗或康复会引发特殊的安全和伦理问题。接触虚拟现实环境进行评估和康复的患者可能存在残疾,这会增加他们对某些副作用的易感性。因此需要采取特殊预防措施以确保此类虚拟现实应用的安全性和有效性。这些预防措施包括在设计阶段将可能的副作用降至最低。确定了可能影响接触期间及之后副作用发生率的因素,为将不良后果降至最低需要了解这些因素。还需要建立监测和控制患者接触虚拟现实环境的方案。确定了此类方案中需要包含的问题。

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