Fritz J P, Barner K E
Imetrix, Inc., Cataumet, MA 02534, USA.
IEEE Trans Rehabil Eng. 1999 Sep;7(3):372-84. doi: 10.1109/86.788473.
Data visualization is a technique used to explore real or simulated data by representing it in a form more suitable for comprehension. This form is usually visual since vision provides a means to perceive large quantities of spatial information quickly. However, people who are blind or visually impaired must rely on other senses to accomplish this perception. Haptic interface technology makes digital information tangible, which can provide an additional medium for data exploration and analysis. Unfortunately, the amount of information that can be perceived through a haptic interface is considerably less than that which can be perceived through vision, so a haptic environment must be enhanced to aid the comprehension of the display. This enhancement includes speech output and the addition of object properties such as friction and texture. Textures are generated which can be modified according to a characteristic or property of the object to which it is applied. For example, textures can be used as an analog to color in graphical displays to highlight variations in data. Taking all of these factors into account, methods for representing various forms of data are presented here with the goal of providing a haptic visualization system without the need for a visual component. The data forms considered include one-, two-, and three-dimensional (1-D, 2-D, and 3-D) data which can be rendered using points, lines, surfaces, or vector fields similar to traditional graphical displays. The end result is a system for the haptic display of these common data sets which is accessible for people with visual impairments.
数据可视化是一种通过以更适合理解的形式呈现真实或模拟数据来进行数据探索的技术。这种形式通常是可视化的,因为视觉提供了一种快速感知大量空间信息的方式。然而,盲人或视力受损者必须依靠其他感官来完成这种感知。触觉接口技术使数字信息具有可触知性,这可以为数据探索和分析提供一种额外的媒介。不幸的是,通过触觉接口能够感知的信息量远少于通过视觉能够感知的信息量,因此必须增强触觉环境以帮助理解显示内容。这种增强包括语音输出以及添加诸如摩擦力和纹理等物体属性。生成的纹理可以根据其所应用物体的特征或属性进行修改。例如,纹理可以在图形显示中用作颜色的类似物,以突出数据的变化。考虑到所有这些因素,这里介绍了表示各种数据形式的方法,目标是提供一个无需视觉组件的触觉可视化系统。所考虑的数据形式包括一维、二维和三维(1-D、2-D和3-D)数据,这些数据可以使用与传统图形显示类似的点、线、面或矢量场进行渲染。最终结果是一个用于触觉显示这些常见数据集的系统,可供视力受损者使用。