Di Paolo E A
German National Research Center for Information Technology, GMD Schloss Birlinghoven, Sankt Augustin, D-53754, Germany.
J Theor Biol. 2000 Mar 21;203(2):135-52. doi: 10.1006/jtbi.2000.1078.
The evolution of altruistic behaviour is studied in a simple action-response game with a tunable degree of conflict of interest. It is shown that for the continuous, mixed-medium approach no stable polymorphism favours altruism. Ecological dynamics are explored with the addition of a spatial dimension and a local energy variable. A continuous spatial model with finite local range does not introduce any substantial difference in the results with respect to the level of altruism. However, the model illustrates how ecological coupling may lead to the formation of stable spatial patterns in the form of discrete and isolated clusters of players as a consequence of inverse density dependence. A discrete, individual-based model is built in which local interactions are also modelled as occurring within a finite neighbourhood of each individual and spatial positions are not restricted as in lattice models. This model shows substantially different results. A high level of altruism is observed for low (but positive) degrees of conflict and this level decreases linearly for higher degrees of conflict. The evolution of altruism is explained by studying the broken symmetries introduced by the spatial clusters themselves, mainly between their central and peripheral regions which, in combination with the discrete and the stochastic nature of the model, result in the stabilization of strategies in which players behave altruistically towards the same type. As a consequence of the activity of the players, energy resources at the centre of an altruistic cluster are very depleted; so much so that, for low conflict, fitter non-altruistic mutants may initially invade only to become locally extinct due to their less efficient use of energy as their numbers increase. In peripheral regions invader may subsist; however, for geometrical reasons long-lasting genealogies tend to originate only at the centre of a cluster.
在一个利益冲突程度可调的简单行动-反应博弈中研究利他行为的演变。结果表明,对于连续的混合介质方法,不存在稳定的多态性有利于利他主义。通过增加空间维度和局部能量变量来探索生态动力学。具有有限局部范围的连续空间模型在利他主义水平方面的结果没有引入任何实质性差异。然而,该模型说明了生态耦合如何由于逆密度依赖性而导致以离散和孤立的玩家集群形式形成稳定的空间模式。构建了一个基于个体的离散模型,其中局部相互作用也被建模为在每个个体的有限邻域内发生,并且空间位置不像晶格模型那样受到限制。这个模型显示出截然不同的结果。对于低(但为正)程度的冲突,观察到高水平的利他主义,并且对于更高程度的冲突,这个水平线性下降。通过研究空间集群本身引入的对称性破缺来解释利他主义的演变,主要是在它们的中心和周边区域之间,这与模型的离散性和随机性相结合,导致玩家对同类型表现出利他行为的策略得以稳定。由于玩家的活动,利他集群中心的能源资源非常枯竭;以至于对于低冲突,更适应的非利他突变体最初可能会入侵,但由于它们随着数量增加对能量的利用效率较低,最终会在局部灭绝。在外围区域,入侵者可能会生存下来;然而,由于几何原因,持久的谱系往往只起源于集群的中心。