McKee Suzanne P, Verghese Preeti, Farell Bart
Smith-Kettlewell Eye Research Institute, San Francisco, CA, USA.
J Vis. 2004 Jun 29;4(7):524-38. doi: 10.1167/4.7.1.
Stereo matching of a textured surface is, in principle, ambiguous because of the quasi-repetitive nature of texture. Here, we used a perfectly repetitive texture, namely a sinusoidal grating, to examine human stereo matching for repetitive patterns. Observers matched the depth of a vertical grating segment, 6-deg wide and presented in a rectangular envelope at or near the disparity of the segment edges. The interocular phase of the carrier also influenced stereo matching, producing shifts in depth arrayed around the plane specified by the edges. The limiting disparity for the edge matches was 40-60 arcmin, independent of the spatial frequency of the carrier. One explanation for these results is that first-order disparity energy mechanisms, tuned to lower spatial frequencies, respond to the edge disparities, while showing little response to the interocular phase of the carrier. In principle, these first-order low frequency mechanisms could account for edge-based stereo matching at high contrasts. But, edge matching is also observed at carrier contrasts as low as 5%, where these low frequency mechanisms are unlikely to detect the grating stimulus. This result suggests that edge matching for gratings depends on coarse-scale second-order stereo mechanisms, similar to the second-order mechanisms that have been proposed for encoding two-dimensional texture. We conclude that stereo matching of gratings (or any other texture) depends on a combination of responses in both coarse-scale second-order and fine-scale first-order disparity mechanisms.
由于纹理的准重复性,有纹理表面的立体匹配原则上是模糊的。在这里,我们使用了一种完全重复的纹理,即正弦光栅,来研究人类对重复图案的立体匹配。观察者匹配一个垂直光栅片段的深度,该片段宽6度,呈现在矩形包络中,位于片段边缘的视差处或其附近。载波的双眼相位也影响立体匹配,导致深度在由边缘指定的平面周围发生偏移。边缘匹配的极限视差为40 - 60弧分,与载波的空间频率无关。对这些结果的一种解释是,调谐到较低空间频率的一阶视差能量机制对边缘视差做出响应,而对载波的双眼相位几乎没有响应。原则上,这些一阶低频机制可以解释高对比度下基于边缘的立体匹配。但是,在载波对比度低至5%时也观察到边缘匹配,而在这种情况下这些低频机制不太可能检测到光栅刺激。这一结果表明,光栅的边缘匹配取决于粗尺度二阶立体机制,类似于为编码二维纹理而提出的二阶机制。我们得出结论,光栅(或任何其他纹理)的立体匹配取决于粗尺度二阶和细尺度一阶视差机制的响应组合。