• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

Accelerated unsteady flow line integral convolution.

作者信息

Liu Zhanping, Moorhead Robert J

机构信息

ERC/GeoResources Institute, Mississippi State University, P.O. Box 9627, Mississippi State, MS 39762-9627, USA.

出版信息

IEEE Trans Vis Comput Graph. 2005 Mar-Apr;11(2):113-25. doi: 10.1109/TVCG.2005.21.

DOI:10.1109/TVCG.2005.21
PMID:15747635
Abstract

Unsteady flow line integral convolution (UFLIC) is a texture synthesis technique for visualizing unsteady flows with high temporal-spatial coherence. Unfortunately, UFLIC requires considerable time to generate each frame due to the huge amount of pathline integration that is computed for particle value scattering. This paper presents Accelerated UFLIC (AUFLIC) for near interactive (1 frame/second) visualization with 160,000 particles per frame. AUFLIC reuses pathlines in the value scattering process to reduce computationally expensive pathline integration. A flow-driven seeding strategy is employed to distribute seeds such that only a few of them need pathline integration while most seeds are placed along the pathlines advected at earlier times by other seeds upstream and, therefore, the known pathlines can be reused for fast value scattering. To maintain a dense scattering coverage to convey high temporal-spatial coherence while keeping the expense of pathline integration low, a dynamic seeding controller is designed to decide whether to advect, copy, or reuse a pathline. At a negligible memory cost, AUFLIC is 9 times faster than UFLIC with comparable image quality.

摘要

相似文献

1
Accelerated unsteady flow line integral convolution.
IEEE Trans Vis Comput Graph. 2005 Mar-Apr;11(2):113-25. doi: 10.1109/TVCG.2005.21.
2
Visualization of vorticity and vortices in wall-bounded turbulent flows.壁面湍流中涡量和涡旋的可视化
IEEE Trans Vis Comput Graph. 2007 Sep-Oct;13(5):1055-66. doi: 10.1109/TVCG.2007.1062.
3
High-quality and interactive animations of 3D time-varying vector fields.高质量的三维时变向量场交互式动画。
IEEE Trans Vis Comput Graph. 2006 Nov-Dec;12(6):1535-46. doi: 10.1109/TVCG.2006.95.
4
A particle system for interactive visualization of 3D flows.一种用于三维流交互式可视化的粒子系统。
IEEE Trans Vis Comput Graph. 2005 Nov-Dec;11(6):744-56. doi: 10.1109/TVCG.2005.87.
5
Output-sensitive 3D line integral convolution.输出敏感的三维线积分卷积
IEEE Trans Vis Comput Graph. 2008 Jul-Aug;14(4):820-34. doi: 10.1109/TVCG.2008.25.
6
Digital marbling: a multiscale fluid model.数字大理石纹:一种多尺度流体模型。
IEEE Trans Vis Comput Graph. 2006 Jul-Aug;12(4):600-14. doi: 10.1109/TVCG.2006.66.
7
Spatial domain wavelet design for feature preservation in computational data sets.用于计算数据集特征保留的空间域小波设计。
IEEE Trans Vis Comput Graph. 2005 Mar-Apr;11(2):149-59. doi: 10.1109/TVCG.2005.35.
8
A coherent grid traversal approach to visualizing particle-based simulation data.一种用于可视化基于粒子的模拟数据的连贯网格遍历方法。
IEEE Trans Vis Comput Graph. 2007 Jul-Aug;13(4):758-68. doi: 10.1109/TVCG.2007.1059.
9
Interactive rendering of dynamic geometry.动态几何的交互式渲染。
IEEE Trans Vis Comput Graph. 2008 Jul-Aug;14(4):914-25. doi: 10.1109/TVCG.2008.35.
10
A statistical wisp model and pseudophysical approaches for interactive hairstyle generation.一种用于交互式发型生成的统计细发模型和伪物理方法。
IEEE Trans Vis Comput Graph. 2005 Mar-Apr;11(2):160-70. doi: 10.1109/TVCG.2005.20.

引用本文的文献

1
Energy Level-Based Abnormal Crowd Behavior Detection.基于能量水平的异常人群行为检测。
Sensors (Basel). 2018 Feb 1;18(2):423. doi: 10.3390/s18020423.