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一种光谱体绘制的实用方法。

A practical approach to spectral volume rendering.

作者信息

Bergner Steven, Möller Torsten, Tory Melanie, Drew Mark S

机构信息

School of Computing Science, Simon Fraser University, Burnaby BC, V5A 1S6 Canada.

出版信息

IEEE Trans Vis Comput Graph. 2005 Mar-Apr;11(2):207-16. doi: 10.1109/TVCG.2005.19.

DOI:10.1109/TVCG.2005.19
PMID:15747643
Abstract

To make a spectral representation of color practicable for volume rendering, a new low-dimensional subspace method is used to act as the carrier of spectral information. With that model, spectral light material interaction can be integrated into existing volume rendering methods at almost no penalty. In addition, slow rendering methods can profit from the new technique of postillumination-generating spectral images in real-time for arbitrary light spectra under a fixed viewpoint. Thus, the capability of spectral rendering to create distinct impressions of a scene under different lighting conditions is established as a method of real-time interaction. Although we use an achromatic opacity in our rendering, we show how spectral rendering permits different data set features to be emphasized or hidden as long as they have not been entirely obscured. The use of postillumination is an order of magnitude faster than changing the transfer function and repeating the projection step. To put the user in control of the spectral visualization, we devise a new widget, a "light-dial," for interactively changing the illumination and include a usability study of this new light space exploration tool. Applied to spectral transfer functions, different lights bring out or hide specific qualities of the data. In conjunction with postillumination, this provides a new means for preparing data for visualization and forms a new degree of freedom for guided exploration of volumetric data sets.

摘要

为了使颜色的光谱表示在体绘制中切实可行,一种新的低维子空间方法被用作光谱信息的载体。利用该模型,光谱光与材质的相互作用几乎可以毫无代价地集成到现有的体绘制方法中。此外,慢速渲染方法可以受益于后光照新技术,即在固定视角下实时生成任意光谱的光谱图像。因此,光谱渲染在不同光照条件下创建场景独特印象的能力被确立为一种实时交互方法。尽管我们在渲染中使用了消色差不透明度,但我们展示了光谱渲染如何允许强调或隐藏不同的数据集特征,只要它们没有被完全遮挡。后光照的使用比更改传递函数并重复投影步骤快一个数量级。为了让用户能够控制光谱可视化,我们设计了一个新的小部件“光拨盘”,用于交互式地改变光照,并对这个新的光空间探索工具进行了可用性研究。应用于光谱传递函数时,不同的光照会突出或隐藏数据的特定特性。结合后光照,这为数据可视化准备提供了一种新方法,并为体数据集的引导探索形成了一个新的自由度。

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引用本文的文献

1
Volume visualization: a technical overview with a focus on medical applications.体绘制技术综述及其在医学中的应用
J Digit Imaging. 2011 Aug;24(4):640-64. doi: 10.1007/s10278-010-9321-6.