Pierno Andrea C, Caria Andrea, Glover Scott, Castiello Umberto
Department of Psychology, Royal Holloway-University of London, Egham, Surrey, UK.
Appl Ergon. 2005 May;36(3):335-43. doi: 10.1016/j.apergo.2004.11.002.
The aim of the present study is to investigate interactions between vision and audition during a target acquisition task performed in a virtual environment. We measured the time taken to locate a visual target (acquisition time) signalled by auditory and/or visual cues in conditions of variable visual load. Visual load was increased by introducing a secondary visual task. The auditory cue was constructed using virtual three-dimensional (3D) sound techniques. The visual cue was constructed in the form of a 3D updating arrow. The results suggested that both auditory and visual cues reduced acquisition time as compared to an uncued condition. Whereas the visual cue elicited faster acquisition time than the auditory cue, the combination of the two cues produced the fastest acquisition time. The introduction of secondary visual task differentially affected acquisition time depending on cue modality. In conditions of high visual load, acquiring a target signalled by the auditory cue led to slower and more error-prone performance than acquiring a target signalled by either the visual cue alone or by both the visual and auditory cues.
本研究的目的是调查在虚拟环境中执行目标获取任务期间视觉与听觉之间的相互作用。我们测量了在可变视觉负荷条件下,由听觉和/或视觉线索指示的定位视觉目标所需的时间(获取时间)。通过引入次要视觉任务来增加视觉负荷。听觉线索是使用虚拟三维(3D)声音技术构建的。视觉线索是以3D更新箭头的形式构建的。结果表明,与无线索条件相比,听觉和视觉线索均减少了获取时间。虽然视觉线索比听觉线索引发的获取时间更快,但两种线索的组合产生了最快的获取时间。次要视觉任务的引入根据线索模态对获取时间产生不同影响。在高视觉负荷条件下,获取由听觉线索指示的目标比获取由单独的视觉线索或视觉和听觉线索两者指示的目标导致更慢且更容易出错的表现。