Giridharan Guruprasad A, Skliar Mikhail
Cardiovascular Innovation Institute, University of Louisville, Louisville, KY, USA.
Artif Organs. 2006 Apr;30(4):301-7. doi: 10.1111/j.1525-1594.2006.00217.x.
Implantable flow and pressure sensors, used to control rotary blood pumps, are unreliable in the long term. It is, therefore, desirable to develop a physiological control system that depends only on readily available measurements of the intrinsic pump parameters, such as measurements of the pump current, voltage, and speed (in revolutions per minute). A previously proposed DeltaP control method of ventricular assist devices (VADs) requires the implantation of two pressure sensors to measure the pressure difference between the left ventricle and aorta. In this article, we propose a model-based method for estimating DeltaP, which eliminates the need for implantable pressure sensors. The developed estimator consists of the extended Kalman filter in conjunction with the Golay-Savitzky filter. The performance of the combined estimator-VAD controller system was evaluated in computer simulations for a broad range of physical activities and varying cardiac conditions. The results show that there was no appreciable performance degradation of the estimator-controller system compared to the case when DeltaP is measured directly. The proposed approach effectively utilizes a VAD as both a pump and a differential pressure sensor, thus eliminating the need for dedicated implantable pressure and flow sensors. The simulation results show that different pump designs may not be equally effective at playing a dual role of a flow actuator and DeltaP sensor.
用于控制旋转血泵的植入式流量和压力传感器长期来看并不可靠。因此,开发一种仅依赖于泵固有参数的现成测量值(如泵电流、电压和速度(每分钟转数)测量值)的生理控制系统是很有必要的。先前提出的心室辅助装置(VAD)的DeltaP控制方法需要植入两个压力传感器来测量左心室和主动脉之间的压力差。在本文中,我们提出了一种基于模型的DeltaP估计方法,该方法无需植入式压力传感器。所开发的估计器由扩展卡尔曼滤波器与戈莱 - 萨维茨基滤波器结合组成。在计算机模拟中,针对广泛的身体活动和不同的心脏状况评估了组合估计器 - VAD控制器系统的性能。结果表明,与直接测量DeltaP的情况相比,估计器 - 控制器系统的性能没有明显下降。所提出的方法有效地将VAD既用作泵又用作差压传感器,从而无需专用的植入式压力和流量传感器。模拟结果表明,不同的泵设计在充当流量执行器和DeltaP传感器的双重角色时可能效果并不相同。