Warren Wayne, Brinkley James F
Structural Informatics Group, Depts biological Structure and Medical Education and Biomedical Informatics, University of Washington, Seattle, WA, USA.
AMIA Annu Symp Proc. 2005;2005:789-93.
Few biomedical subjects of study are as resource-intensive to teach as gross anatomy. Medical education stands to benefit greatly from applications which deliver virtual representations of human anatomical structures. While many applications have been created to achieve this goal, their utility to the student is limited because of a lack of interactivity or customizability by expert authors. Here we describe the first version of the Biolucida system, which allows an expert anatomist author to create knowledge-based, customized, and fully interactive scenes and lessons for students of human macroscopic anatomy. Implemented in Java and VRML, Biolucida allows the sharing of these instructional 3D environments over the internet. The system simplifies the process of authoring immersive content while preserving its flexibility and expressivity.
很少有生物医学研究科目像大体解剖学那样在教学上需要大量资源。医学教育有望从能够提供人体解剖结构虚拟表示的应用程序中大大受益。虽然已经创建了许多应用程序来实现这一目标,但由于缺乏专家作者的交互性或可定制性,它们对学生的实用性有限。在这里,我们描述了Biolucida系统的第一个版本,它允许专家解剖学家作者为人体宏观解剖学的学生创建基于知识的、定制的和完全交互式的场景和课程。Biolucida用Java和VRML实现,允许通过互联网共享这些教学3D环境。该系统简化了创作沉浸式内容的过程,同时保留了其灵活性和表现力。