Petersson Helge, Sinkvist David, Wang Chunliang, Smedby Orjan
Center for Medical Image Science and Visualization (CMIV), Linköping University, Linköping, Sweden.
Anat Sci Educ. 2009 Mar-Apr;2(2):61-8. doi: 10.1002/ase.76.
Despite a long tradition, conventional anatomy education based on dissection is declining. This study tested a new virtual reality (VR) technique for anatomy learning based on virtual contrast injection. The aim was to assess whether students value this new three-dimensional (3D) visualization method as a learning tool and what value they gain from its use in reaching their anatomical learning objectives. Several 3D vascular VR models were created using an interactive segmentation tool based on the "virtual contrast injection" method. This method allows users, with relative ease, to convert computer tomography or magnetic resonance images into vivid 3D VR movies using the OsiriX software equipped with the CMIV CTA plug-in. Once created using the segmentation tool, the image series were exported in Quick Time Virtual Reality (QTVR) format and integrated within a web framework of the Educational Virtual Anatomy (EVA) program. A total of nine QTVR movies were produced encompassing most of the major arteries of the body. These movies were supplemented with associated information, color keys, and notes. The results indicate that, in general, students' attitudes towards the EVA-program were positive when compared with anatomy textbooks, but results were not the same with dissections. Additionally, knowledge tests suggest a potentially beneficial effect on learning.
尽管有着悠久的传统,但基于解剖的传统解剖学教育正在衰落。本研究测试了一种基于虚拟造影剂注射的用于解剖学学习的新型虚拟现实(VR)技术。目的是评估学生是否重视这种新的三维(3D)可视化方法作为一种学习工具,以及他们通过使用该方法在实现解剖学学习目标方面获得了什么价值。使用基于“虚拟造影剂注射”方法的交互式分割工具创建了几个3D血管VR模型。这种方法允许用户相对轻松地使用配备CMIV CTA插件的OsiriX软件将计算机断层扫描或磁共振图像转换为生动的3D VR电影。一旦使用分割工具创建完成,图像系列将以Quick Time虚拟现实(QTVR)格式导出,并集成到教育虚拟解剖(EVA)程序的网络框架中。总共制作了9部QTVR电影,涵盖了身体的大部分主要动脉。这些电影还补充了相关信息、颜色键和注释。结果表明,总体而言,与解剖学教科书相比,学生对EVA程序的态度是积极的,但与解剖实践相比结果有所不同。此外,知识测试表明该方法对学习有潜在的有益影响。