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最小持续性路径:物体状态介导视觉更新。

The path of least persistence: object status mediates visual updating.

作者信息

Moore Cathleen M, Mordkoff J Toby, Enns James T

机构信息

Department of Psychology, Pennsylvania State University, University Park, PA 16870, USA.

出版信息

Vision Res. 2007 Jun;47(12):1624-30. doi: 10.1016/j.visres.2007.01.030. Epub 2007 Apr 23.

Abstract

On what basis does the visual system use recently sampled information to update existing representations of the world? One possibility is that representations are updated through an image-based point-for-point replacement process. An alternative possibility is that representations are updated on the basis of perceptually organized units that reflect objects in the scene rather than locations within the visual field. We report a new effect involving a modulation of visible persistence that seems to support this alternative possibility. In particular, we show that a moving stimulus leaves a visible trace of itself when it undergoes an abrupt and transient change in size but does not do so when the stimulus does not change. Further we show that this effect is substantially reduced when a scene-based reason for the abrupt change in size is provided (i.e., the object is shown to be passing behind an occluding surface that has a very small window in it through which the stimulus shows briefly). We suggest that the visible persistence in the face of change reflects a disruption of the normal updating process which is object-based and disrupted because of the discontinuity of the object. Providing a scene-based reason for the discontinuity allows the object representation to be maintained, and thus does not result in a disruption of the updating process.

摘要

视觉系统基于何种依据使用最近采样的信息来更新现有的世界表征呢?一种可能性是,表征通过基于图像的逐点替换过程进行更新。另一种可能性是,表征基于感知组织的单元进行更新,这些单元反映场景中的物体而非视野内的位置。我们报告了一种涉及可见持久性调制的新效应,这似乎支持了后一种可能性。具体而言,我们表明,当一个移动刺激在大小上经历突然且短暂的变化时,它会留下自身的可见痕迹,但当刺激没有变化时则不会。此外,我们还表明,当提供基于场景的大小突然变化的原因时(即物体被显示为正经过一个有非常小窗口的遮挡表面后面,刺激通过该窗口短暂显示),这种效应会大幅降低。我们认为,面对变化时的可见持久性反映了正常更新过程的中断,该过程是基于物体的,并且由于物体的不连续性而被中断。为这种不连续性提供基于场景的原因可以维持物体表征,从而不会导致更新过程的中断。

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