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用于中风后手臂康复的虚拟现实环境。

Virtual reality environments for post-stroke arm rehabilitation.

作者信息

Subramanian Sandeep, Knaut Luiz A, Beaudoin Christian, McFadyen Bradford J, Feldman Anatol G, Levin Mindy F

机构信息

School of Physical and Occupational Therapy, McGill University, 3654 Promenade Sir William Osler, Montreal, H3G 1Y5, Canada.

出版信息

J Neuroeng Rehabil. 2007 Jun 22;4:20. doi: 10.1186/1743-0003-4-20.

Abstract

INTRODUCTION

Optimal practice and feedback elements are essential requirements for maximal motor recovery in patients with motor deficits due to central nervous system lesions.

METHODS

A virtual environment (VE) was created that incorporates practice and feedback elements necessary for maximal motor recovery. It permits varied and challenging practice in a motivating environment that provides salient feedback.

RESULTS

The VE gives the user knowledge of results feedback about motor behavior and knowledge of performance feedback about the quality of pointing movements made in a virtual elevator. Movement distances are related to length of body segments.

CONCLUSION

We describe an immersive and interactive experimental protocol developed in a virtual reality environment using the CAREN system. The VE can be used as a training environment for the upper limb in patients with motor impairments.

摘要

引言

最佳实践和反馈要素是因中枢神经系统损伤导致运动功能障碍的患者实现最大程度运动恢复的基本要求。

方法

创建了一个虚拟环境(VE),其中包含最大程度运动恢复所需的实践和反馈要素。它允许在提供显著反馈的激励环境中进行多样化且具有挑战性的实践。

结果

该虚拟环境为用户提供有关运动行为的结果反馈知识以及有关在虚拟电梯中进行的指向运动质量的表现反馈知识。移动距离与身体各部分的长度相关。

结论

我们描述了一种在虚拟现实环境中使用CAREN系统开发的沉浸式交互式实验方案。该虚拟环境可用作运动障碍患者上肢的训练环境。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5450/1920518/9fa0a57df0a7/1743-0003-4-20-1.jpg

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