Macedonio Mary F, Parsons Thomas D, DiGiuseppe Raymond A, Weiderhold Brenda K, Rizzo Albert A
Department of Psychology, St. John's University, New York, USA.
Cyberpsychol Behav. 2007 Aug;10(4):508-15. doi: 10.1089/cpb.2007.9997.
In this paper, we discuss findings from a study that used panoramic video-based virtual environments (PVVEs) to induce self-reported anger. The study assessed "immersiveness" and physiological correlates of anger arousal (i.e., heart rate, blood pressure, galvanic skin response [GSR], respiration, and skin temperature). Results indicate that over time, panoramic video-based virtual scenarios can be, at the very least, physiologically arousing. Further, it can be affirmed from the results that hypnotizability, as defined by the applied measures, interacts with group on physiological arousal measures. Hence, physiological arousal appeared to be moderated by participant hypnotizability and absorption levels.
在本文中,我们讨论了一项研究的结果,该研究使用基于全景视频的虚拟环境(PVVE)来诱发自我报告的愤怒情绪。该研究评估了愤怒唤起的“沉浸感”和生理相关性(即心率、血压、皮肤电反应[GSR]、呼吸和皮肤温度)。结果表明,随着时间的推移,基于全景视频的虚拟场景至少在生理上具有刺激性。此外,从结果可以肯定,应用测量方法所定义的催眠性与生理唤起测量中的组别相互作用。因此,生理唤起似乎受到参与者催眠性和专注程度的调节。