Oshiro C M, Thomason J, Kuntz I D
IBM Palo Alto Scientific Center, California 94304.
Biopolymers. 1991 Aug;31(9):1049-64. doi: 10.1002/bip.360310905.
In this paper we examine the distance geometry (DG) algorithm in the form used to determine the structure of proteins. We focus on three aspects of the algorithm: bound smoothing with the triangle inequality, the random selection of distances within the bounds, and the number of distances needed to specify a structure. Computational experiments are performed using simulated and real data for basic pancreatic trypsin inhibitor (BPTI) from nmr and crystallographic measurements. We find that the upper bounds determined by bound smoothing to be a linear function of the true crystal distance. A simple model that describes the results obtained with randomly selected trial distances is proposed. Using this representation of the trial distances, we show that BPTI DG structures are more compact than the true crystal structure. We also show that the DG-generated structures no longer resemble test structures when the number of these interresidue distance constraints is less than the number of degrees of freedom of the protein backbone. While the actual model will be sensitive the way distances are chosen, our conclusions are likely to apply to other versions of the DG algorithm.
在本文中,我们研究了用于确定蛋白质结构的距离几何(DG)算法。我们关注该算法的三个方面:利用三角形不等式进行边界平滑、在边界内随机选择距离以及指定一个结构所需的距离数量。使用来自核磁共振(nmr)和晶体学测量的模拟数据以及基础胰蛋白酶抑制剂(BPTI)的真实数据进行了计算实验。我们发现,通过边界平滑确定的上限是真实晶体距离的线性函数。提出了一个描述随机选择试验距离所获得结果的简单模型。利用试验距离的这种表示,我们表明BPTI的DG结构比真实晶体结构更紧凑。我们还表明,当这些残基间距离约束的数量小于蛋白质主链的自由度数量时,DG生成的结构不再类似于测试结构。虽然实际模型对距离的选择方式很敏感,但我们的结论可能适用于DG算法的其他版本。