Meyer Miriah, Kirby Robert M, Whitaker Ross
Scientific Computing and Imaging Instiutte at the University of Utah.
IEEE Trans Vis Comput Graph. 2007 Nov-Dec;13(6):1704-11. doi: 10.1109/TVCG.2007.70604.
This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles that are of consistently high quality, making them well suited for accurate interpolation of scalar and vector-valued quantities, as required for numerous applications in visualization and numerical simulation. The proposed method does not rely on a local construction or adjustment of triangles as is done, for instance, in advancing wavefront or adaptive refinement methods. Instead, a system of dynamic particles optimally samples an implicit function such that the particles' relative positions can produce a topologically correct Delaunay triangulation. Thus, the proposed method relies on a global placement of triangle vertices. The main contributions of the paper are the integration of dynamic particles systems with surface sampling theory and PDE-based methods for controlling the local variability of particle densities, as well as detailing a practical method that accommodates Delaunay sampling requirements to generate sparse sets of points for the production of high-quality tessellations.
本文描述了一种用于构建采样的三维标量场的等值面包围三角剖分的方法。生成的网格由始终具有高质量的三角形组成,这使得它们非常适合对标量和矢量值进行精确插值,这是可视化和数值模拟中众多应用所需要的。所提出的方法不像例如推进波前或自适应细化方法那样依赖于三角形的局部构建或调整。相反,一个动态粒子系统对一个隐函数进行最优采样,使得粒子的相对位置能够产生一个拓扑正确的德劳内三角剖分。因此,所提出的方法依赖于三角形顶点的全局布局。本文的主要贡献在于将动态粒子系统与表面采样理论以及基于偏微分方程的方法相结合,以控制粒子密度的局部变化,同时详细阐述了一种满足德劳内采样要求以生成稀疏点集来制作高质量镶嵌图的实用方法。