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从使用各种表面类型和光场渲染的图像中进行明暗形状分析。

Shape from shading from images rendered with various surface types and light fields.

作者信息

Khang Byung-Geun, Koenderink Jan J, Kappers Astrid M L

机构信息

Department of Physics of Man, Helmholtz Institute, Utrecht University, Princetonplein 5, NL 3584 CC Utrecht, The Netherlands.

出版信息

Perception. 2007;36(8):1191-213. doi: 10.1068/p5807.

Abstract

Shape constancy is referred to as the tendency for the perceived shape of an object to remain unchanged even under changed viewing and illumination conditions. We investigated, in two experiments, whether shape constancy would hold for images of 3-D solid objects defined by shading only, whose renderings differed in terms of surface material type (bi-directional reflectance distribution functions), light field, light direction, shape, and specularity. Observers were presented with the image of a sphere or an ellipsoid and required to set perceived orientation and cross-section profile on designated points of the image. Results showed that shape judgments varied with all the aforementioned variables except specularity. Shape estimates were more precise with specular than asperity scattering surfaces, collimated than hemispherical diffuse lighting conditions, lower than higher elevations, spherical than ellipsoidal shapes, but not different between surfaces having differing specularity. These results suggest that shape judgments are made largely on the basis of the overall intensity distribution of shading, and that the portions of intensity distribution that are due to nonstructural variables such as surface material type or light field are not excluded in the process of shape estimation, as if being due to structural components. It is concluded that little constancy is expected in the perception of shape from shading.

摘要

形状恒常性是指即使在观察和光照条件发生变化时,物体的感知形状仍保持不变的倾向。我们通过两个实验研究了形状恒常性是否适用于仅由阴影定义的三维立体物体的图像,这些图像在表面材料类型(双向反射分布函数)、光场、光方向、形状和镜面反射方面存在差异。向观察者呈现球体或椭球体的图像,并要求他们在图像的指定点上设置感知方向和横截面轮廓。结果表明,形状判断随上述所有变量而变化,但镜面反射除外。镜面散射表面的形状估计比粗糙散射表面更精确,准直照明条件比半球形漫射照明条件更精确,较低海拔比高海拔更精确,球形比椭球形更精确,但不同镜面反射的表面之间没有差异。这些结果表明,形状判断主要基于阴影的整体强度分布,并且在形状估计过程中,由于表面材料类型或光场等非结构变量导致的强度分布部分不会被排除,就好像是由结构成分导致的一样。得出的结论是,从阴影感知形状时预计几乎没有恒常性。

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